21 lines
401 B
C++
21 lines
401 B
C++
#ifndef GAMELOGIC_SPAWNPOINT_H
|
|
#define GAMELOGIC_SPAWNPOINT_H
|
|
#include <DynamicArray.h>
|
|
#include "OysterMath.h"
|
|
|
|
namespace GameLogic
|
|
{
|
|
class SpawnPoint
|
|
{
|
|
private:
|
|
Utility::DynamicMemory::DynamicArray<Oyster::Math::Float3> spawnPoints;
|
|
|
|
public:
|
|
SpawnPoint();
|
|
~SpawnPoint(void);
|
|
void addSpawnPos(Oyster::Math::Float3 pos);
|
|
Oyster::Math::Float3 getSpawnPos();
|
|
};
|
|
}
|
|
#endif // GAMELOGIC_SPAWNPOINT_H
|