175 lines
2.8 KiB
C++
175 lines
2.8 KiB
C++
#include "OysterByte.h"
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using namespace Oyster::Network;
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OysterByte::OysterByte()
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{
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size = 0;
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capacity = 10;
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byteArray = new unsigned char[capacity];
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}
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OysterByte::OysterByte(int cap)
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{
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size = 0;
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capacity = cap;
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byteArray = new unsigned char[capacity];
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}
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OysterByte::OysterByte(const OysterByte& obj)
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{
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this->byteArray = new unsigned char[obj.capacity];
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for(int i = 0; i < (int)obj.size; i++)
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{
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this->byteArray[i] = obj.byteArray[i];
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}
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this->size = obj.size;
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this->capacity = obj.capacity;
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}
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OysterByte::~OysterByte()
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{
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delete[] byteArray;
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}
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void OysterByte::Clear()
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{
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size = 0;
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}
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void OysterByte::Resize(unsigned int cap)
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{
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if(capacity < cap)
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{
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delete[] byteArray;
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byteArray = new unsigned char[cap];
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capacity = cap;
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}
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}
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unsigned int OysterByte::GetSize()
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{
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return size;
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}
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unsigned char* OysterByte::GetByteArray()
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{
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return byteArray;
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}
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void OysterByte::AddSize(unsigned int size)
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{
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unsigned int newCapacity = this->size + size;
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if(newCapacity >= capacity)
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{
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IncreaseCapacity(newCapacity);
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}
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this->size += size;
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}
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void OysterByte::SetBytes(unsigned char* bytes)
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{
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delete[] byteArray;
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byteArray = bytes;
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}
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void OysterByte::SetSize(unsigned int size)
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{
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this->size = size;
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}
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void OysterByte::AppendPartOfArray(OysterByte& source, unsigned int startIndex, unsigned int endIndex)
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{
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if(startIndex < 0 && startIndex >= endIndex)
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return;
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if(endIndex > source.size)
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return;
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unsigned int totalSize = endIndex - startIndex;
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totalSize += size;
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//Make sure the new data can fit in the array.
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if(totalSize > capacity)
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{
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IncreaseCapacity(totalSize);
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}
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//Copy over new data.
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for(unsigned int i = size; i < totalSize; i++)
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{
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byteArray[i] = source.byteArray[startIndex++];
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}
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//Set the new size
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size = totalSize;
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}
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OysterByte& OysterByte::operator =(const OysterByte& obj)
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{
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delete[] this->byteArray;
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this->byteArray = new unsigned char[obj.capacity];
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for(int i = 0; i < (int)obj.size; i++)
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{
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this->byteArray[i] = obj.byteArray[i];
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}
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this->size = obj.size;
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this->capacity = obj.capacity;
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return *this;
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}
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OysterByte::operator char*()
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{
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return (char*)byteArray;
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}
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OysterByte::operator const char*()
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{
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return (const char*)byteArray;
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}
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OysterByte::operator unsigned char*()
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{
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return byteArray;
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}
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OysterByte& OysterByte::operator +=(const OysterByte& obj)
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{
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int newSize = this->size + obj.size;
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if(newSize >= (int)capacity)
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{
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IncreaseCapacity(newSize);
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}
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for(int i = size, j = 0; i < newSize; i++, j++)
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{
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this->byteArray[i] = obj.byteArray[j];
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}
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this->size = newSize;
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return *this;
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}
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/////////////
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// Private //
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/////////////
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void OysterByte::IncreaseCapacity(unsigned int newCapacity)
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{
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capacity = newCapacity * 2;
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unsigned char* temp = new unsigned char[capacity];
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for(int i = 0; i < (int)this->size; i++)
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{
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temp[i] = byteArray[i];
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}
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delete[] byteArray;
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byteArray = temp;
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} |