Danbias/Code/Game/GameLogic/LevelLoader/LevelLoader.h

42 lines
1.2 KiB
C++

//////////////////////////////////
// Created by Sam Svensson 2013 //
//////////////////////////////////
#ifndef LEVELLOADER_H
#define LEVELLOADER_H
#include <string>
#include <vector>
#include <Vector.h>
#include "ObjectDefines.h"
#include "LevelParser.h"
namespace GameLogic
{
class LevelLoader
{
public:
LevelLoader(){this->parser = GameLogic::LevelFileLoader::LevelParser(); }
~LevelLoader(){}
/********************************************************
* Loads the level and objects from file.
* @param fileName: Path to the level-file that you want to load.
* @return: Returns all structs with objects and information about the level.
********************************************************/
std::vector<ObjectTypeHeader> LoadLevel(std::string fileName);
/********************************************************
* Just for fast access for the meta information about the level.
* @param fileName: Path to the level-file that you want to load.
* @return: Returns the meta information about the level.
********************************************************/
LevelMetaData LoadLevelHeader(std::string fileName); //.
private:
GameLogic::LevelFileLoader::LevelParser parser;
};
}
#endif