Danbias/Code/Game/GameLogic/StaticObject.h

28 lines
417 B
C++

//////////////////////////////////////////////////
//Created by Erik and Linda of the GameLogic team
//////////////////////////////////////////////////
#ifndef STATICOBJECT_H
#define STATICOBJECT_H
#include "Object.h"
namespace GameLogic
{
class StaticObject : public Object
{
public:
StaticObject();
StaticObject(void* collisionFunc, OBJECT_TYPE type);
~StaticObject(void);
private:
};
}
#endif