26 lines
316 B
C++
26 lines
316 B
C++
#pragma once
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#ifndef Reources_h
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#define Reources_h
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#include <map>
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#include "..\Core\Core.h"
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namespace Oyster
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{
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namespace Graphics
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{
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namespace Render
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{
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class Resources
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{
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const Core::ShaderManager::ShaderEffect basic;
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const Buffer ModelData;
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Core::Init::State Init();
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};
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}
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}
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}
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#endif |