30 lines
448 B
C++
30 lines
448 B
C++
//////////////////////////////////////
|
|
// Created by Pontus Fransson 2014 //
|
|
//////////////////////////////////////
|
|
|
|
#ifndef PICKUP_SYSTEM_H
|
|
#define PICKUP_SYSTEM_H
|
|
|
|
#include <vector>
|
|
|
|
#include "Pickup.h"
|
|
|
|
namespace GameLogic
|
|
{
|
|
class PickupSystem
|
|
{
|
|
public:
|
|
PickupSystem();
|
|
~PickupSystem();
|
|
|
|
void CreatePickup(Pickup* pickup);
|
|
|
|
void Update();
|
|
|
|
private:
|
|
std::vector<Utility::DynamicMemory::SmartPointer<Pickup>> pickups;
|
|
|
|
};
|
|
}
|
|
|
|
#endif |