235 lines
6.2 KiB
C++
235 lines
6.2 KiB
C++
/////////////////////////////////////////////////////////////////////
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// Created by [Dennis Andersen] [2013]
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/////////////////////////////////////////////////////////////////////
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#include "..\Include\Keyboard.h"
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using namespace Input;
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using namespace Input::Enum;
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using namespace Input::Typedefs;
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using namespace Input::Struct;
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struct Keyboard::KeyboardCallbackList
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{
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enum CallbackDataType
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{
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CallbackDataType_OnPress,
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CallbackDataType_OnDown,
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CallbackDataType_OnRelease
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} type;
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union CallbackData
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{
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Typedefs::OnKeyPressCallback keyPressCallback;
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Typedefs::OnKeyDownCallback keyDownCallback;
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Typedefs::OnKeyReleaseCallback keyReleaseCallback;
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CallbackData (){ memset(this, 0, sizeof(CallbackData)); }
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CallbackData (Typedefs::OnKeyPressCallback o){ keyPressCallback = o; }
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bool operator ==(CallbackData o){ return o.keyDownCallback == keyDownCallback; }
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bool operator ==(Typedefs::OnKeyPressCallback o ){ return o == keyPressCallback; }
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operator bool(){ return this->keyDownCallback != 0; }
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} function;
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KeyboardCallbackList *next;
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KeyboardCallbackList(CallbackData func, CallbackDataType t) :function(func), next(0), type(t) { }
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};
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void ClearList(Keyboard::KeyboardCallbackList* first)
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{
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Keyboard::KeyboardCallbackList* w = first;
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Keyboard::KeyboardCallbackList* removee = 0;
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while (w)
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{
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removee = w;
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w = w->next;
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delete removee;
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}
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}
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void AddToList(Keyboard::KeyboardCallbackList* first, Keyboard::KeyboardCallbackList::CallbackData data, Keyboard::KeyboardCallbackList::CallbackDataType type)
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{
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Keyboard::KeyboardCallbackList *w = first;
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Keyboard::KeyboardCallbackList *prev = first;
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while (w)
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{ prev = w; w = w->next; }
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Keyboard::KeyboardCallbackList::CallbackData f;
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f = data;
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prev->next = new Keyboard::KeyboardCallbackList(f, type);
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}
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void RemoveFromList(Keyboard::KeyboardCallbackList* first, Keyboard::KeyboardCallbackList::CallbackData data)
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{
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Keyboard::KeyboardCallbackList *w = first;
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Keyboard::KeyboardCallbackList *prev = first;
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while (w)
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{
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if(data == w->function)
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{
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Keyboard::KeyboardCallbackList *removee = w;
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w = w->next;
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prev->next = w;
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delete removee;
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break;
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}
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prev = w;
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w = w->next;
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}
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}
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bool ExistsInList(Keyboard::KeyboardCallbackList* first, Keyboard::KeyboardCallbackList::CallbackData data)
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{
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Keyboard::KeyboardCallbackList *w = first;
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while (w)
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{
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if(data == w->function)
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{
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return true;
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}
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w = w->next;
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}
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return true;
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}
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bool ExistsInList(std::vector<Keyboard::KeyboardEvent*>& list, Keyboard::KeyboardEvent* data)
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{
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for (unsigned int i = 0; i < list.size(); i++)
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{
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if(list[i] == data)
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return true;
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}
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return false;
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}
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Keyboard::Keyboard()
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: InputObject(SAIType_Keyboard)
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, callbackList(0)
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, active(1)
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, textTarget(0)
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, writePos(0)
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{}
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Keyboard::~Keyboard()
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{
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}
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void Keyboard::InternalOnKeyPress(Enum::SAKI key, wchar_t text[16])
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{
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for (unsigned int i = 0; i < this->keyEventSubscrivers.size(); i++)
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{
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if(this->keyEventSubscrivers[i])
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{
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this->keyEventSubscrivers[i]->OnKeyPress(key, GetAsText(key), this);
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}
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}
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KeyboardCallbackList *w = this->callbackList;
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while (w)
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{
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if(w->function)
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if (w->type == KeyboardCallbackList::CallbackDataType_OnPress)
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w->function.keyPressCallback(key, GetAsText(key), this);
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w = w->next;
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}
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}
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void Keyboard::InternalOnKeyDown(Enum::SAKI key, wchar_t text[16])
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{
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for (unsigned int i = 0; i < this->keyEventSubscrivers.size(); i++)
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{
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if(this->keyEventSubscrivers[i])
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{
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this->keyEventSubscrivers[i]->OnKeyDown(key, GetAsText(key), this);
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}
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}
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KeyboardCallbackList *w = this->callbackList;
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while (w)
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{
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if(w->function)
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if (w->type == KeyboardCallbackList::CallbackDataType_OnDown)
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w->function.keyDownCallback(key, GetAsText(key), this);
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w = w->next;
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}
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}
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void Keyboard::InternalOnKeyRelease(Enum::SAKI key, wchar_t text[16])
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{
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for (unsigned int i = 0; i < this->keyEventSubscrivers.size(); i++)
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{
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if(this->keyEventSubscrivers[i])
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{
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this->keyEventSubscrivers[i]->OnKeyRelease(key, GetAsText(key), this);
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}
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}
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KeyboardCallbackList *w = this->callbackList;
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while (w)
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{
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if(w->function)
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if (w->type == KeyboardCallbackList::CallbackDataType_OnRelease)
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w->function.keyReleaseCallback(key, GetAsText(key), this);
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w = w->next;
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}
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}
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void Keyboard::AddOnKeyPressCallback (OnKeyPressCallback func)
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{
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KeyboardCallbackList::CallbackData d;
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d.keyPressCallback = func;
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if(!this->callbackList) this->callbackList = new KeyboardCallbackList(d, KeyboardCallbackList::CallbackDataType_OnPress);
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else AddToList(this->callbackList, d, KeyboardCallbackList::CallbackDataType_OnPress);
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}
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void Keyboard::AddOnKeyDownCallback (OnKeyDownCallback func)
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{
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KeyboardCallbackList::CallbackData d;
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d.keyDownCallback = func;
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if(!this->callbackList) this->callbackList = new KeyboardCallbackList(d, KeyboardCallbackList::CallbackDataType_OnDown);
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else AddToList(this->callbackList, d, KeyboardCallbackList::CallbackDataType_OnDown);
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}
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void Keyboard::AddOnKeyReleaseCallback (OnKeyReleaseCallback func)
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{
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KeyboardCallbackList::CallbackData d;
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d.keyReleaseCallback = func;
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if(!this->callbackList) this->callbackList = new KeyboardCallbackList(d, KeyboardCallbackList::CallbackDataType_OnRelease);
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else AddToList(this->callbackList, d, KeyboardCallbackList::CallbackDataType_OnRelease);
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}
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void Keyboard::RemoveOnKeyPressCallback (OnKeyPressCallback func)
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{
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RemoveFromList(this->callbackList, func);
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}
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void Keyboard::RemoveOnKeyDownCallback (OnKeyDownCallback func)
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{
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RemoveFromList(this->callbackList, func);
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}
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void Keyboard::RemoveOnKeyReleaseCallback (OnKeyReleaseCallback func)
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{
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RemoveFromList(this->callbackList, func);
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}
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void Keyboard::operator+= (KeyboardEvent* object)
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{
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if(ExistsInList(this->keyEventSubscrivers, object)) return;
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this->keyEventSubscrivers.push_back(object);
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}
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void Keyboard::operator-= (KeyboardEvent* object)
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{
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int i = -1;
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if((i = ExistsInList(this->keyEventSubscrivers, object)))
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{
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std::swap(this->keyEventSubscrivers[i], this->keyEventSubscrivers[this->keyEventSubscrivers.size() - 1]);
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this->keyEventSubscrivers.resize(this->keyEventSubscrivers.size() - 1);
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}
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}
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void Keyboard::BindTextTarget( ::std::wstring *field )
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{
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this->textTarget = field;
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if( field )
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{
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this->writePos = field->size();
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}
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}
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void Keyboard::ReleaseTextTarget( )
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{
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this->BindTextTarget( nullptr );
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}
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