Danbias/Code/GameLogic/DynamicObject.h

28 lines
378 B
C++

//////////////////////////////////////////////////
//Created by Erik and Linda of the GameLogic team
//////////////////////////////////////////////////
#ifndef DYNAMICOBJECT_H
#define DYNAMICOBJECT_H
#include "Object.h"
namespace GameLogic
{
class DynamicObject : public Object
{
public:
DynamicObject(void);
~DynamicObject(void);
void Update();
};
}
#endif