Danbias/Code/OysterGraphics/Shader/HLSL/Deffered Shaders
Dennis Andersen a673e64694 GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
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Defines.hlsli SSAO and frame counter 2014-01-08 07:01:59 +01:00
GBufferHeader.hlsli Loading .Dan geometry and material 2014-01-17 08:51:12 +01:00
LightCalc.hlsli Fixed compile warnings and crash on non existing models 2014-01-16 09:30:01 +01:00
LightPass.hlsl GL - trying to make walking nice 2014-01-30 15:12:53 +01:00
PixelGatherData.hlsl Proper Lighting, supports Multiple Lights 2013-12-18 20:28:06 +01:00
PosManipulation.hlsli SSAO and frame counter 2014-01-08 07:01:59 +01:00
PostPass.hlsl GameServer - Pre-merge with graphic 2014-01-31 22:52:52 +01:00
SSAO.hlsli Fixed compile warnings and crash on non existing models 2014-01-16 09:30:01 +01:00
VertexGatherData.hlsl Fixed compile warnings and crash on non existing models 2014-01-16 09:30:01 +01:00