227 lines
3.6 KiB
C++
227 lines
3.6 KiB
C++
#ifndef INCLUDE_WINSOCK_LIB
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#define INCLUDE_WINSOCK_LIB
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#pragma comment(lib, "ws2_32.lib")
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#endif
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#include "NetworkServer.h"
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#include "../NetworkDependencies/Listener.h"
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#include "../NetworkDependencies/PostBox.h"
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#include "../NetworkDependencies/WinsockFunctions.h"
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#include "../../Misc/Utilities.h"
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#include "../../Misc/Thread/OysterThread.h"
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using namespace Oyster::Network;
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using namespace ::Server;
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using namespace Utility::DynamicMemory;
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using namespace Oyster::Thread;
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/*************************************
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PrivateData
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*************************************/
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struct NetworkServer::PrivateData : public IThreadObject
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{
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PrivateData();
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~PrivateData();
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bool Init(INIT_DESC& initDesc);
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bool Start();
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void Stop();
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void Shutdown();
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void CheckForNewClient();
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bool DoWork();
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//
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IListener* listener;
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INIT_DESC initDesc;
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bool started;
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//Postbox for new clients
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IPostBox<int> *postBox;
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//Server thread
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OysterThread thread;
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};
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NetworkServer::PrivateData::PrivateData()
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{
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listener = 0;
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started = false;
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postBox = new PostBox<int>;
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}
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NetworkServer::PrivateData::~PrivateData()
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{
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Shutdown();
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}
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bool NetworkServer::PrivateData::Init(INIT_DESC& initDesc)
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{
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//Check if it's a valid port
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if(initDesc.port == 0)
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{
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return false;
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}
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if(!InitWinSock())
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return false;
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this->initDesc = initDesc;
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//Initiate listener
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listener = new Listener(postBox);
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if(!((Listener*)listener)->Init(this->initDesc.port, false))
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{
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return false;
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}
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if(thread.Create(this, false) == OYSTER_THREAD_ERROR_FAILED)
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{
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return false;
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}
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return true;
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}
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bool NetworkServer::PrivateData::Start()
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{
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//Start listener
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if(!((Listener*)listener)->Start())
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{
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return false;
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}
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started = true;
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if(thread.Start() == OYSTER_THREAD_ERROR_FAILED)
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{
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return false;
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}
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return true;
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}
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void NetworkServer::PrivateData::Stop()
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{
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if(listener)
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{
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((Listener*)listener)->Stop();
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}
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started = false;
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thread.Stop();
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}
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void NetworkServer::PrivateData::Shutdown()
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{
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//Stop server main thread
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thread.Stop();
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if(listener)
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{
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delete listener;
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listener = NULL;
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}
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if(postBox)
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{
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delete postBox;
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postBox = NULL;
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}
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started = false;
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ShutdownWinSock();
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}
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//Checks for new clients and sends them to the proc function.
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void NetworkServer::PrivateData::CheckForNewClient()
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{
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if(postBox->IsFull())
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{
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int clientSocketNum = postBox->FetchMessage();
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//Safety check that is probably not needed.
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if(clientSocketNum == -1)
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{
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return;
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}
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//Create client and Proc function if the pointer is not NULL
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if(initDesc.callbackType == NetworkClientCallbackType_Function)
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{
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Oyster::Network::NetworkClient client(clientSocketNum);
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initDesc.recvObj.clientConnectFnc(client);
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}
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else if(initDesc.callbackType == NetworkClientCallbackType_Object)
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{
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Oyster::Network::NetworkClient client(clientSocketNum);
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initDesc.recvObj.clientConnectObject->ClientConnectCallback(client);
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}
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}
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}
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bool NetworkServer::PrivateData::DoWork()
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{
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CheckForNewClient();
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return true;
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}
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/*************************************
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NetworkServer
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*************************************/
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NetworkServer::NetworkServer()
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{
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privateData = new PrivateData();
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}
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NetworkServer::~NetworkServer()
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{
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if(privateData)
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{
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delete privateData;
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}
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}
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bool NetworkServer::Init(INIT_DESC& initDesc)
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{
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if(!privateData->Init(initDesc))
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{
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return false;
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}
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return true;
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}
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bool NetworkServer::Start()
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{
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if(!privateData->Start())
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{
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return false;
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}
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return true;
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}
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void NetworkServer::Stop()
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{
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privateData->Stop();
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}
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void NetworkServer::Shutdown()
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{
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privateData->Shutdown();
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}
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bool NetworkServer::IsStarted() const
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{
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return privateData->started;
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} |