Danbias/Code/GamePhysics/Implementation
Robin Engman b03e9af027 Fixed octree and API
Rewrote AddObject function in octree and OnPossibleCollision in
PhysocsAPI_Impl
2013-12-04 09:51:48 +01:00
..
DLLMain.cpp Added more API & ICustomBody methods 2013-11-26 13:28:46 +01:00
Octree.cpp Fixed octree and API 2013-12-04 09:51:48 +01:00
Octree.h Changed from pointer to reference 2013-11-29 10:00:06 +01:00
PhysicsAPI_Impl.cpp Fixed octree and API 2013-12-04 09:51:48 +01:00
PhysicsAPI_Impl.h Bunch of implementations 2013-11-29 10:00:03 +01:00
SimpleRigidBody.cpp Implemented a temporary collision test update 2013-11-29 10:00:07 +01:00
SimpleRigidBody.h Implemented a temporary collision test update 2013-11-29 10:00:07 +01:00
SphericalRigidBody.cpp Implemented a temporary collision test update 2013-11-29 10:00:07 +01:00
SphericalRigidBody.h Implemented a temporary collision test update 2013-11-29 10:00:07 +01:00