Danbias/Code/OysterGraphics/Render/GuiRenderer.h

22 lines
311 B
C++

#pragma once
#include "../Core/Core.h"
namespace Oyster
{
namespace Graphics
{
namespace Render
{
namespace Rendering
{
class Gui
{
public:
static void BeginRender();
static void Render(ID3D11ShaderResourceView* tex, Math::Float2 pos, Math::Float2 size);
};
}
}
}
}