242 lines
5.2 KiB
C++
242 lines
5.2 KiB
C++
/////////////////////////////////////////////////////////////////////
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// Created by [Dennis Andersen] [2013]
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/////////////////////////////////////////////////////////////////////
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#include "..\..\Include\Win32\Win32Input.h"
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#include "..\..\Include\Keyboard.h"
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#include <WindowsX.h>
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#include <Windows.h>
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#include <algorithm>
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#include <ctime>
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#include <fstream>
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#include <iostream>
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using namespace Input;
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using namespace Input::Enum;
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using namespace Input::Struct;
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using namespace Input::Typedefs;
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Win32Input *Win32Input::instance = 0;
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TRACKMOUSEEVENT tme;
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LRESULT Win32Input::RawInputParser(HWND h, LPARAM l)
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{
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LRESULT val = 0;
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//Get The size of the raw data buffer
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UINT bufferSize;
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GetRawInputData((HRAWINPUT)l, RID_INPUT, NULL, &bufferSize, sizeof(RAWINPUTHEADER));
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if (bufferSize < 1)
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{ return 0; }
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//Create and read the raw input data
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LPBYTE rawBufferIn = new BYTE[bufferSize];
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UINT readBytes = GetRawInputData((HRAWINPUT)l, RID_INPUT, rawBufferIn, &bufferSize, sizeof(RAWINPUTHEADER));
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if ( readBytes != bufferSize )
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{
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delete [] rawBufferIn;
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return 0;
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}
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RAWINPUT* raw = (RAWINPUT*)rawBufferIn;
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if(!Win32Input::instance->enabled)
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{
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val = DefRawInputProc(&raw, 1, sizeof(RAWINPUTHEADER));
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}
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else
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{
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if(raw->header.dwType == RIM_TYPEMOUSE)
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{
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bool once = false;
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for (unsigned int i = 0; i < Win32Input::instance->mouse.size(); i++)
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{
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if(Win32Input::instance->mouse[i]->IsActive())
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{
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Win32Input::instance->mouse[i]->ProccessMouseData(raw->data.mouse);
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}
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else
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{
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if(!once) val = DefRawInputProc(&raw, 1, sizeof(RAWINPUTHEADER));
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}
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}
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}
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else if(raw->header.dwType == RIM_TYPEKEYBOARD)
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{
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bool once = false;
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for (unsigned int i = 0; i < Win32Input::instance->keyboard.size(); i++)
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{
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if(Win32Input::instance->keyboard[i]->IsActive())
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{
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Win32Input::instance->keyboard[i]->ProccessKeyboardData(raw->data.keyboard);
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}
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else
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{
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if(!once) val = DefRawInputProc(&raw, 1, sizeof(RAWINPUTHEADER));
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}
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}
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}
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}
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delete raw;
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return val;
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}
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LRESULT CALLBACK Win32Input::RawWindowCallback(HWND h, UINT m, WPARAM w, LPARAM l)
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{
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LRESULT val = 0;
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switch (m)
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{
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case WM_INPUT:
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return Win32Input::instance->RawInputParser(h, l);
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break;
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case WM_ACTIVATE:
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Win32Input::instance->WindowActivate((w == TRUE));
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break;
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case WM_CREATE:
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Win32Input::instance->WindowActivate(true);
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//tme.cbSize=sizeof(tme);
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//tme.dwFlags=TME_HOVER;
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//tme.hwndTrack=h;//hanlde of window you want the mouse over message for.
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//tme.dwHoverTime=HOVER_DEFAULT;
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//if(TrackMouseEvent(&tme) == FALSE)
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//{ }
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break;
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case WM_MOUSEHOVER:
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//val = 0;
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break;
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case WM_MOUSELEAVE:
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//val = 0;
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break;
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}
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return DefWindowProc(h, m, w, l);
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}
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void Win32Input::WindowActivate(bool activate)
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{
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//if(activate)
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//{
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// ShowCursor(0);
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//}
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//else
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//{
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// ShowCursor(1);
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//}
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}
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Win32Input::Win32Input()
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{
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this->targetHwin = 0;
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if(!this->instance)
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{
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this->instance = this;
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}
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WNDCLASSEXW wc;
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wc.cbSize = sizeof(WNDCLASSEXW);
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wc.hIconSm = NULL;
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wc.style = NULL;
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wc.lpfnWndProc = RawWindowCallback;
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wc.cbClsExtra = NULL;
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wc.cbWndExtra = NULL;
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wc.hInstance = (HINSTANCE)GetModuleHandle(0);
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wc.hIcon = NULL;
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wc.hCursor = NULL;
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NULL;
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wc.lpszClassName = L"RawInputCallbackFunc";
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if( !RegisterClassExW(&wc) )
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{ /*wrong*/ }
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}
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Win32Input::~Win32Input()
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{ Destroy(); }
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InputObject* Win32Input::CreateDevice(const SAIType inputType, Typedefs::WindowHandle targetApplication)
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{
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if(!this->instance->targetHwin)
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{
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RECT rc;
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GetClientRect((HWND)targetApplication, &rc);
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AdjustWindowRect(&rc, GetWindowStyle((HWND)targetApplication), FALSE);
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rc.right = rc.right - rc.left;
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rc.bottom = rc.bottom - rc.top;
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this->targetHwin = CreateWindowExW( 0, L"RawInputCallbackFunc" , NULL, NULL, rc.left, rc.top, rc.right, rc.bottom,
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(HWND)targetApplication, NULL, (HINSTANCE)GetModuleHandle(0), NULL );
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}
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InputObject* val = 0;
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switch (inputType)
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{
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case SAIType_Keyboard:
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{
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Win32Keyboard* obj = new Win32Keyboard(this->targetHwin);
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if(!obj->Create())
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{
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delete obj;
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return 0;
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}
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this->keyboard.push_back(obj);
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val = obj;
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}
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break;
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case SAIType_Mouse:
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{
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Win32Mouse* obj = new Win32Mouse(this->targetHwin);
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if(!obj->Create())
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{
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delete obj;
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return 0;
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}
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this->mouse.push_back(obj);
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val = obj;
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}
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break;
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}
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return val;
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}
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void Win32Input::ToggleInputSystem(bool enable)
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{
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this->enabled = enable;
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if(this->enabled)
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{
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for (unsigned int i = 0; i < this->mouse.size(); i++)
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{ this->mouse[i]->Deactivate(); }
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for (unsigned int i = 0; i < this->keyboard.size(); i++)
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{ this->keyboard[i]->Deactivate(); }
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}
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else
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{
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for (unsigned int i = 0; i < this->mouse.size(); i++)
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{ this->mouse[i]->Activate(); }
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for (unsigned int i = 0; i < this->keyboard.size(); i++)
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{ this->keyboard[i]->Activate(); }
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}
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}
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void Win32Input::Destroy ()
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{
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ShowCursor(true);
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ClipCursor(0);
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for (unsigned int i = 0; i < this->keyboard.size(); i++)
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{
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delete this->keyboard[i];
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}
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for (unsigned int i = 0; i < this->mouse.size(); i++)
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{
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delete this->mouse[i];
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}
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this->mouse.resize(0);
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this->keyboard.resize(0);
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}
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