13 lines
477 B
C++
13 lines
477 B
C++
#include <cstdlib>
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#include "Weapon.h"
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using namespace GameLogic;
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const Weapon Weapon::weapons[Weapon::Count] =
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{
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{"../Content/Scripts/weapon_test.lua", "test_OnFire", "test_OnUpdate", "test_OnHit"}, // WeaponType::Test
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{"../Content/Scripts/weapon_shotgun.lua", "shotgun_OnFire", "shotgun_OnUpdate", "shotgun_OnHit"}, // WeaponType::Shotgun
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{"../Content/Scripts/PowerUpManager.lua", "PowerUp_OnFire", "PowerUp_OnUpdate", "PowerUp_OnHit"} // WeaponType::PowerUpManager
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};
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