29 lines
353 B
C++
29 lines
353 B
C++
#ifndef WEAPON_H
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#define WEAPON_H
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namespace GameLogic
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{
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class Weapon
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{
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public:
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enum Type
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{
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Test = 0,
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Shotgun,
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Powerup,
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Count,
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Undefined
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};
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const char *scriptFile;
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const char *onFireFunction;
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const char *onUpdateFunction;
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const char *onHitFunction;
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public:
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static const Weapon weapons[Weapon::Count];
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};
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};
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#endif
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