Danbias/Sound/Listener.h

16 lines
396 B
C++

#ifndef LISTENER_H
#define LISTENER_H
class Listener
{
public:
static void SetMasterVolume(float volume);
static void SetPosition(const float position[3]);
static void SetOrientation(const float forward[3], const float up[3]);
// Used for the doppler effect, should be in the same unit as the speed of sound set in SoundEngine.
static void SetVelocity(const float velocity[3]);
};
#endif