Danbias/Code/Network/NetworkDependencies
Dennis Andersen ceac5ce31d Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
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Messages Network - Fixed bugg, and small fixed 2013-12-13 08:17:05 +01:00
Connection.cpp Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
Connection.h Network - 2013-12-16 08:59:38 +01:00
IConnection.h Network - 2013-12-16 08:59:38 +01:00
IListener.h Worked over the holidays 2014-01-07 10:26:09 +01:00
IPostBox.h Network - NetworkServer, NetworkClient, Translator 2013-12-11 21:45:43 +01:00
ITranslate.h Network - NetworkServer, NetworkClient, Translator 2013-12-11 21:45:43 +01:00
Listener.cpp Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder 2014-01-09 14:18:01 +01:00
Listener.h Network now closes listener gracefully, meaning threads dont crash anymore, also fixed a minor bug in Game folder 2014-01-09 14:18:01 +01:00
NetworkDependencies.vcxproj Network - NetworkServer, NetworkClient, Translator 2013-12-11 21:45:43 +01:00
NetworkDependencies.vcxproj.filters Network - NetworkServer, NetworkClient, Translator 2013-12-11 21:45:43 +01:00
NetworkDependencies.vcxproj.user Master - Modified igore 2014-01-08 13:07:55 +01:00
OysterByte.cpp Network - OysterByte += should now work correctly. 2013-12-18 00:07:24 +01:00
OysterByte.h Network - OysterByte += operator 2013-12-17 08:45:47 +01:00
Packing.cpp Network - Fixed Unpackb. 2013-12-18 00:08:50 +01:00
Packing.h Network - Fixed copy construct 2013-12-12 12:14:53 +01:00
PostBox.h Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
Protocols.h Network - Added MessagePlayerPos 2013-12-03 11:46:46 +01:00
ThreadedClient.cpp Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic 2014-01-15 11:03:25 +01:00
ThreadedClient.h Network - NetworkServer, NetworkClient, Translator 2013-12-11 21:45:43 +01:00
WinsockFunctions.cpp Merge branch 'Network' of https://github.com/dean11/Danbias into Network 2013-12-11 21:45:51 +01:00
WinsockFunctions.h Added documentation and removed unecessesary code. 2013-11-29 09:11:30 +01:00