Danbias/Code
lindaandersson c87bab8808 GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
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Dokumentation Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 14:30:53 +01:00
Game GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
GamePhysics Some cool stuff 2014-02-06 21:15:28 +01:00
Input Master - Modified igore 2014-01-08 13:07:55 +01:00
Misc Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-02-03 15:52:15 +01:00
Network Network - Updated network api with comment. 2014-02-03 15:32:20 +01:00
OysterGraphics Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 09:17:54 +01:00
OysterMath SnapAngularAxis fix 2014-02-03 16:20:16 +01:00
OysterPhysics3D GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
Sound Master - Modified igore 2014-01-08 13:07:55 +01:00
WindowManager Fixed minor server network bug, modified shader to get visual 2014-01-14 10:15:50 +01:00
Code.rar GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
DanBias.sln GL - testing 2014-01-30 11:11:45 +01:00