.. |
Messages
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Connection.cpp
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Reworked NetworkClient's thread.
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2014-02-22 22:38:28 +01:00 |
Connection.h
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Reworked NetworkClient's thread.
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2014-02-22 22:38:28 +01:00 |
ConnectionUDP.cpp
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Broadcasting works and I am getting the protocols out to LanMenuState!
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2014-02-23 20:23:15 +01:00 |
ConnectionUDP.h
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Broadcasting works and I am getting the protocols out to LanMenuState!
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2014-02-23 20:23:15 +01:00 |
IConnection.h
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Reworked NetworkClient's thread.
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2014-02-22 22:38:28 +01:00 |
IPostBox.h
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Network - NetworkServer, NetworkClient, Translator
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2013-12-11 21:45:43 +01:00 |
ITranslate.h
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Network - NetworkServer, NetworkClient, Translator
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2013-12-11 21:45:43 +01:00 |
Listener.cpp
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Fixed protocol messaging. Known crash when recieveing protocol on server after a while...
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2014-01-29 15:01:14 +01:00 |
Listener.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
NetworkDependencies.vcxproj
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Added udp connection if we want to implement broadcast.
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2014-02-20 11:01:25 +01:00 |
NetworkDependencies.vcxproj.filters
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Added udp connection if we want to implement broadcast.
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2014-02-20 11:01:25 +01:00 |
NetworkDependencies.vcxproj.user
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Master - Modified igore
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2014-01-08 13:07:55 +01:00 |
OysterByte.cpp
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Network - Fixed receiving parts of packages.
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2014-01-30 23:22:46 +01:00 |
OysterByte.h
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Network - Fixed receiving parts of packages.
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2014-01-30 23:22:46 +01:00 |
PostBox.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
Protocols.h
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Network - Added MessagePlayerPos
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2013-12-03 11:46:46 +01:00 |
ThreadedClient.cpp
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Modified namespace around Threadsafe queue and IQueue. Added TCP_NODELAY to sockets. Implemented some functionality to gamelogic
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2014-01-15 11:03:25 +01:00 |
ThreadedClient.h
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Major cleanup
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2014-02-17 10:38:11 +01:00 |
WinsockFunctions.cpp
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Merge branch 'Network' of https://github.com/dean11/Danbias into Network
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2013-12-11 21:45:51 +01:00 |
WinsockFunctions.h
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Added documentation and removed unecessesary code.
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2013-11-29 09:11:30 +01:00 |