Danbias/Code/Network/NetworkAPI
Dander7BD 4d78e30fb8 Overhaul of GameState 2014-02-12 09:02:44 +01:00
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CustomNetProtocol.cpp GameServer - Merged with GameLogic 2014-02-05 15:16:31 +01:00
CustomNetProtocol.h GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
NetworkAPI.vcxproj Broekn branch not broekn more 2014-01-29 10:18:01 +01:00
NetworkAPI.vcxproj.user Master - Modified igore 2014-01-08 13:07:55 +01:00
NetworkAPI_Preprocessor.h Broekn stuff to tobias 2014-01-28 09:00:02 +01:00
NetworkClient.cpp Overhaul of GameState 2014-02-12 09:02:44 +01:00
NetworkClient.h Overhaul of GameState 2014-02-12 09:02:44 +01:00
NetworkServer.cpp GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
NetworkServer.h GameServer - Merge with GameLogic 2014-02-04 22:13:07 +01:00
NetworkServerEventStruct.h Broekn stuff to tobias 2014-01-28 09:00:02 +01:00
NetworkSession.cpp GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
NetworkSession.h GameLogic - Merged with GL 2014-01-31 09:24:16 +01:00
Translator.cpp GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
Translator.h Broekn stuff to tobias 2014-01-28 09:00:02 +01:00