36 lines
537 B
C++
36 lines
537 B
C++
#include "EventHandler.h"
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using namespace Oyster::Event;
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EventHandler EvtHandler;
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EventHandler& EventHandler::Instance()
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{
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return EvtHandler;
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}
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EventHandler::EventHandler()
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{
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}
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EventHandler::~EventHandler()
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{
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}
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void EventHandler::Update(InputClass* inputObject)
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{
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for(int i = 0; i < collections.size(); i++)
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{
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collections.at(i)->Update(inputObject);
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}
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}
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void EventHandler::AddCollection(EventButtonCollection& collection)
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{
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collections.push_back(&collection);
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}
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EventButtonCollection& EventHandler::CreateCollection()
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{
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} |