Danbias/Code
dean11 de4ea0a830 GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
..
Dokumentation Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic 2014-01-31 14:30:53 +01:00
Game GameServer - Merged with GameLogic, some stuff is broken 2014-02-11 13:03:37 +01:00
GamePhysics Fixed state problem 2014-02-10 15:46:55 +01:00
Input Master - Modified igore 2014-01-08 13:07:55 +01:00
Misc Merge remote-tracking branch 'origin/GameLogic-MessageHandler' into GameLogic 2014-02-11 09:25:10 +01:00
Network GameServer - Multiplayer now working properly 2014-02-09 16:42:26 +01:00
OysterGraphics GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
OysterMath SnapAngularAxis fix 2014-02-03 16:20:16 +01:00
OysterPhysics3D GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
Physics Added bullet physics .lib 2014-02-10 11:24:38 +01:00
Sound Master - Modified igore 2014-01-08 13:07:55 +01:00
Tester GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:06:59 +01:00
WindowManager GameServer - Added some functionality in windowshell 2014-01-31 10:50:38 +01:00
Code.rar GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
DanBias.sln GameServer - Added more gameplay protocols and structured the old mess 2014-02-11 10:21:47 +01:00