void ICustomBody::SetMomentum( const ::Oyster::Math::Float3 &worldG ) - Added and implemented |
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.. | ||
Implementation | ||
GamePhysics.vcxproj | ||
GamePhysics.vcxproj.filters | ||
PhysicsAPI.h |
void ICustomBody::SetMomentum( const ::Oyster::Math::Float3 &worldG ) - Added and implemented |
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.. | ||
Implementation | ||
GamePhysics.vcxproj | ||
GamePhysics.vcxproj.filters | ||
PhysicsAPI.h |