Danbias/Code/OysterPhysics3D
Dander7BD e8952dc739 CollideAble implementations updated 2013-12-20 12:01:07 +01:00
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Box.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
Box.h Stub response to new ICollideAble method 2013-12-20 11:59:36 +01:00
BoxAxisAligned.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
BoxAxisAligned.h Stub response to new ICollideAble method 2013-12-20 11:59:36 +01:00
FluidDrag.cpp Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
FluidDrag.h Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Frustrum.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
Frustrum.h Stub response to new ICollideAble method 2013-12-20 11:59:36 +01:00
ICollideable.cpp Evil Incompotent Compiler fix 2013-11-27 15:20:29 +01:00
ICollideable.h Some compile error fixes 2013-12-20 12:01:02 +01:00
Line.cpp Stub response to new ICollideAble method 2013-12-20 11:59:36 +01:00
Line.h Stub response to new ICollideAble method 2013-12-20 11:59:36 +01:00
OysterCollision3D.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
OysterCollision3D.h CollideAble implementations updated 2013-12-20 12:01:07 +01:00
OysterPhysics3D.h Added more inertia functions. 2013-11-22 08:58:00 +01:00
OysterPhysics3D.vcxproj Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
OysterPhysics3D.vcxproj.filters Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Particle.cpp Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Particle.h Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Plane.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
Plane.h Fixed const problem 2013-12-20 12:01:02 +01:00
Point.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
Point.h Fixed const problem 2013-12-20 12:01:02 +01:00
Ray.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
Ray.h Some compile error fixes 2013-12-20 12:01:02 +01:00
RigidBody.cpp SimpleRigidBody factory done 2013-11-28 11:58:46 +01:00
RigidBody.h SimpleRigidBody factory done 2013-11-28 11:58:46 +01:00
Sphere.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
Sphere.h Fixed const problem 2013-12-20 12:01:02 +01:00
Spring.cpp Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Spring.h Restructured folders to give a flexible solution for dependencies and added to ignore list 2013-11-18 15:41:09 +01:00
Universe.cpp CollideAble implementations updated 2013-12-20 12:01:07 +01:00
Universe.h Some compile error fixes 2013-12-20 12:01:02 +01:00