Danbias/Code/Game/GameLogic
Erik Persson 2daf93987a team fix 2013-12-18 08:41:31 +01:00
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AttatchmentMassDriver.cpp Some comments on the massdriver and player 2013-12-12 12:21:19 +01:00
AttatchmentMassDriver.h gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
AttatchmentSocket.cpp gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
AttatchmentSocket.h updated h.files 2013-12-13 11:09:09 +01:00
Camera.cpp Created the game modules 2013-12-03 12:07:37 +01:00
Camera.h Created the game modules 2013-12-03 12:07:37 +01:00
CollisionManager.cpp updated AttatchmentMassDriver and CollisionManager 2013-12-12 12:16:13 +01:00
CollisionManager.h updated AttatchmentMassDriver and CollisionManager 2013-12-12 12:16:13 +01:00
DynamicObject.cpp updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
DynamicObject.h updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
Game.cpp GL - merge with graphics api. Lobby and game state. 2013-12-09 09:23:39 +01:00
Game.h GL - added client objects 2013-12-09 11:05:47 +01:00
GameLogic.vcxproj gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
GameLogicDef.h Merged with Gamelogic branch and fixed errors and added features 2013-12-14 22:04:42 +01:00
GameLogicStates.h updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
GameMode.cpp made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
GameMode.h made "interfaces" of most classes 2013-12-05 11:50:39 +01:00
IAttatchment.cpp updated AttatchmentMassDriver and CollisionManager 2013-12-12 12:16:13 +01:00
IAttatchment.h updated h.files 2013-12-13 11:09:09 +01:00
IGame.cpp Created the game modules 2013-12-03 12:07:37 +01:00
IGame.h Created the game modules 2013-12-03 12:07:37 +01:00
Level.cpp gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
Level.h gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
Object.cpp updated AttatchmentMassDriver and CollisionManager 2013-12-12 12:16:13 +01:00
Object.h Merged with Gamelogic branch and fixed errors and added features 2013-12-14 22:04:42 +01:00
Player.cpp gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
Player.h gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
RefManager.cpp Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2013-12-03 12:09:22 +01:00
RefManager.h updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
StaticObject.cpp updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
StaticObject.h updated the weapon system, collisionManager and redid the "object" heirarki 2013-12-12 09:36:14 +01:00
Team.cpp gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
Team.h team fix 2013-12-18 08:41:31 +01:00
TeamManager.cpp team fix 2013-12-18 08:41:31 +01:00
TeamManager.h gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
TestGLMain.cpp Created the game modules 2013-12-03 12:07:37 +01:00
Weapon.cpp gamelogic update and added some level design elements 2013-12-18 08:30:58 +01:00
Weapon.h updated AttatchmentMassDriver and CollisionManager 2013-12-12 12:16:13 +01:00