Danbias/Code/Game/GameLogic/JumpPad.h

26 lines
509 B
C++

#ifndef JUMPPAD_H
#define JUMPPAD_H
#include "StaticObject.h"
namespace GameLogic
{
class JumpPad : public StaticObject
{
public:
JumpPad(void);
JumpPad(Oyster::Physics::ICustomBody *rigidBody
,ObjectSpecialType type, int objectID,Oyster::Math::Float3 pushForce);
~JumpPad(void);
static void JumpPadActivated(Oyster::Physics::ICustomBody *rigidBodyJumpPad, Oyster::Physics::ICustomBody *obj, Oyster::Math::Float kineticEnergyLoss);
private:
Oyster::Math::Float3 pushForce;
};
}
#endif