86 lines
1.7 KiB
C++
86 lines
1.7 KiB
C++
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#include "ClientObject.h"
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#include "NetworkSession.h"
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#include <mutex>
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static std::mutex ClientListLock;
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namespace DanBias
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{
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NetworkSession::NetworkSession()
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{
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}
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NetworkSession::~NetworkSession()
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{
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}
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void NetworkSession::AttachClient(Utility::DynamicMemory::SmartPointer<ClientObject> client)
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{
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while (!ClientListLock.try_lock()); //Possible Deadlock
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int k = -1;
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for (unsigned int i = 0; (k == -1) && i < this->clients.size(); i++)
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{
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if(!this->clients[i])
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k = i;
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}
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if(k == -1)
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{
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this->clients.push_back(client);
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this->clients[this->clients.size() - 1]->SetPostbox(&this->box);
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}
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else
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{
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this->clients[k]->SetPostbox(&this->box);
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}
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ClientListLock.unlock();
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}
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void NetworkSession::DetachClient(Oyster::Network::NetworkClient* client)
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{
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for (unsigned int i = 0; i < this->clients.size(); i++)
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{
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if(this->clients[0]->NetClient_Object()->Id() == client->Id())
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this->clients[i] = 0;
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}
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}
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void NetworkSession::DetachClient(ClientObject* client)
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{
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for (unsigned int i = 0; i < this->clients.size(); i++)
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{
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if(this->clients[0]->NetClient_Object()->Id() == client->NetClient_Object()->Id())
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this->clients[i] = 0;
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}
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}
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void NetworkSession::DetachClient(short ID)
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{
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for (unsigned int i = 0; i < this->clients.size(); i++)
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{
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if(this->clients[0]->NetClient_Object()->Id() == ID)
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this->clients[i] = 0;
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}
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}
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void NetworkSession::DetachClient()
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{
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for (unsigned int i = 0; i < this->clients.size(); i++)
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{
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this->clients[i] = 0;
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}
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}
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void NetworkSession::Kick()
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{
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for (unsigned int i = 0; i < this->clients.size(); i++)
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{
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this->clients[i]->NetClient_Object()->Disconnect();
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this->clients[i] = 0;
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}
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}
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}//End namespace DanBias
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