Danbias/Code/Game/DanBiasGame/GameClientState
Dander7BD fdb7a7e1b6 Added General Protocol to DataRecieved overloads 2014-02-12 09:54:33 +01:00
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C_obj GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
LevelLoader GL - started using the lvl format. Objects on client have pos, rot and scale (not verified) 2014-02-10 14:00:14 +01:00
C_Object.cpp GameServer - Merge with Gamelogic 2014-02-11 13:26:51 +01:00
C_Object.h GL - player moving 2014-02-11 10:11:38 +01:00
Camera.cpp Major overhaul 2014-02-09 21:24:09 +01:00
Camera.h Broekn branch not broekn more 2014-01-29 10:18:01 +01:00
Camera_Basic.cpp minor refractoring 2014-02-11 09:32:49 +01:00
Camera_Basic.h Camera_Basic edits 2014-02-10 15:19:42 +01:00
Camera_FPS.cpp Overhaul of GameState 2014-02-12 09:02:44 +01:00
Camera_FPS.h Added Camera_FPS 2014-02-10 15:19:55 +01:00
GameClientState.cpp GL - started working with client application 2013-12-06 10:38:43 +01:00
GameClientState.h Overhaul of GameState 2014-02-12 09:02:44 +01:00
GameState.cpp Added General Protocol to DataRecieved overloads 2014-02-12 09:54:33 +01:00
GameState.h some more of those overhauls 2014-02-12 09:49:08 +01:00
LanMenuState.cpp some more of those overhauls 2014-02-12 09:49:08 +01:00
LanMenuState.h some more of those overhauls 2014-02-12 09:49:08 +01:00
LobbyState.cpp Added General Protocol to DataRecieved overloads 2014-02-12 09:54:33 +01:00
LobbyState.h Overhaul of LobbyState 2014-02-12 09:15:41 +01:00
MainState.cpp some more of those overhauls 2014-02-12 09:49:08 +01:00
MainState.h some more of those overhauls 2014-02-12 09:49:08 +01:00