danbias-texture-converter/code/main.h

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2014-05-08 17:19:07 +02:00
#include <IL/il.h>
/// Init DevIL library
void initDevIL();
/// Load image into memory
ILuint loadImage(const char* filename, int *status = 0);
/// Extracts filename from path
char* getFilename(const char* path);
/// Composes target filename from inputfilename
char* ComposeFilename(const char* filename);