spooky-game/assets/shaders/text-vertex.glsl

22 lines
354 B
GLSL
Executable File

#version 130
in vec3 vPosition;
in vec2 vTexCoords;
in vec3 vNormal;
out vec3 vPosition2;
out vec2 vTexCoords2;
out vec3 vNormal2;
void main() {
// Handle texCoords
vTexCoords2 = vTexCoords;
// Handle normal
vNormal2 = vNormal;
// Handle position
vPosition2 = vPosition;
gl_Position = vec4(vPosition, 1.0);
}