27 lines
526 B
C
27 lines
526 B
C
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//////////////////////////////////////
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// Created by Pontus Fransson 2014 //
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//////////////////////////////////////
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#ifndef PICKUP_HEALTH_H
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#define PICKUP_HEALTH_H
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#include "Pickup.h"
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namespace GameLogic
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{
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class PickupHealth : public Pickup
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{
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public:
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PickupHealth(Oyster::Physics::ICustomBody *rigidBody, ObjectSpecialType type, int objectID, Oyster::Math::Float spawnTime, Oyster::Math::Float HealthValue);
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virtual ~PickupHealth();
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void OnCollision(Player *player);
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protected:
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int hpValue;
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};
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}
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#endif
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