21 lines
401 B
C
21 lines
401 B
C
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#ifndef GAMELOGIC_SPAWNPOINT_H
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#define GAMELOGIC_SPAWNPOINT_H
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#include <DynamicArray.h>
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#include "OysterMath.h"
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namespace GameLogic
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{
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class SpawnPoint
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{
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private:
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Utility::DynamicMemory::DynamicArray<Oyster::Math::Float3> spawnPoints;
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public:
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SpawnPoint();
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~SpawnPoint(void);
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void addSpawnPos(Oyster::Math::Float3 pos);
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Oyster::Math::Float3 getSpawnPos();
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};
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}
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#endif // GAMELOGIC_SPAWNPOINT_H
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