Danbias/Code/Game/GameLogic/SpawnPoint.h

21 lines
401 B
C++

#ifndef GAMELOGIC_SPAWNPOINT_H
#define GAMELOGIC_SPAWNPOINT_H
#include <DynamicArray.h>
#include "OysterMath.h"
namespace GameLogic
{
class SpawnPoint
{
private:
Utility::DynamicMemory::DynamicArray<Oyster::Math::Float3> spawnPoints;
public:
SpawnPoint();
~SpawnPoint(void);
void addSpawnPos(Oyster::Math::Float3 pos);
Oyster::Math::Float3 getSpawnPos();
};
}
#endif // GAMELOGIC_SPAWNPOINT_H