Danbias/Code/GameLogic/DynamicObject.cpp

20 lines
271 B
C++
Raw Normal View History

#include "DynamicObject.h"
2013-11-20 16:01:39 +01:00
using namespace GameLogic;
2013-11-26 11:32:00 +01:00
using namespace Oyster::Physics;
using namespace Utility::DynamicMemory;
DynamicObject::DynamicObject(void)
2013-11-29 09:23:00 +01:00
:Object()
{
}
DynamicObject::~DynamicObject(void)
{
}
2013-11-28 08:33:29 +01:00
void DynamicObject::Update()
{
2013-11-29 09:23:00 +01:00
//update object
2013-11-28 08:33:29 +01:00
}