Danbias/Code/GameLogic/Level.h

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#ifndef LEVEL_H
#define LEVEL_H
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#include "StaticObject.h"
#include "DynamicObject.h"
#include "GameMode.h"
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namespace GameLogic
{
class Level
{
public:
Level(void);
~Level(void);
private:
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StaticObject** staticObjects;
int nrOfStaticObjects;
DynamicObject** dynamicObjects;
int nrOfDynamicObjects;
GameMode* gameMode;
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};
}
#endif