GL- Compile fel med spawnpoint fixat

This commit is contained in:
Sam Mario Svensson 2014-02-14 15:36:19 +01:00
parent 3051621f30
commit 26fb7a5664
1 changed files with 3 additions and 3 deletions

View File

@ -108,11 +108,11 @@ Object* Level::createGameObj(ObjectHeader* obj, ICustomBody* rigidBody)
gameObj = new Portal(rigidBody, (ObjectSpecialType)obj->specialTypeID, objID++, destination);
}
break;
case ObjectSpecialType_SpawnPoint:
{
//case ObjectSpecialType_SpawnPoint:
//{
// save
}
//}
break;
case ObjectSpecialType_Player:
{