Fixade crash och flyttade initsockets, shutdownsockets.
Moved initsocket and shutdownsockets to WinsockFunctions.
This commit is contained in:
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6b57815bb8
commit
45c145439a
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@ -85,11 +85,8 @@ bool Connection::Send(const unsigned char message[])
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{
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int nBytes;
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unsigned long messageSize = strlen((char*)message);
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int optlen = sizeof(int);
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int optval = 0;
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getsockopt(this->socket, SOL_SOCKET, SO_MAX_MSG_SIZE, (char *)&optval, &optlen);
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messageSize = 255;
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messageSize = 1600;
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nBytes = send(this->socket, (char*)message , messageSize, 0);
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if(nBytes == SOCKET_ERROR)
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{
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@ -97,6 +94,8 @@ bool Connection::Send(const unsigned char message[])
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return false;
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}
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std::cout << "Size of the sent data: " << nBytes << " bytes" << std::endl;
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return true;
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}
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@ -104,7 +103,7 @@ int Connection::Recieve(unsigned char message[])
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{
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int nBytes;
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nBytes = recv(this->socket, (char*)message , 255, 0);
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nBytes = recv(this->socket, (char*)message, 1600, 0);
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if(nBytes == SOCKET_ERROR)
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{
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//Recv failed
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@ -118,6 +117,11 @@ int Connection::Recieve(unsigned char message[])
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int Connection::Listen()
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{
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int optlen = sizeof(int);
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int optval;
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int Return = getsockopt(this->socket, SOL_SOCKET, SO_MAX_MSG_SIZE, (char *)&optval, &optlen);
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std::cout << optval << std::endl;
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int clientSocket;
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if((clientSocket = accept(this->socket, NULL, NULL)) == INVALID_SOCKET)
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{
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@ -99,12 +99,12 @@ void MessageHeader::PackFloat(float i, unsigned char msg[])
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void MessageHeader::PackFloat(float i[], unsigned int elementCount, unsigned char msg[])
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{
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//Pack number of elements
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PackUnsignedInt(elementCount, &msg[size]);
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PackUnsignedInt(elementCount, msg);
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//Pack all elements
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for(int j = 0; j < elementCount; j++)
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{
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PackFloat(i[j], &msg[size]);
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PackFloat(i[j], msg);
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}
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}
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@ -204,12 +204,12 @@ float* MessageHeader::UnpackFloat(unsigned int& elementCount, unsigned char msg[
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{
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float* i;
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elementCount = UnpackUnsignedInt(&msg[size]);
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elementCount = UnpackUnsignedInt(msg);
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i = new float[elementCount];
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for(int j = 0; j < elementCount; j++)
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{
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i[j] = UnpackFloat(&msg[size]);
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i[j] = UnpackFloat(msg);
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}
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return i;
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@ -166,6 +166,7 @@
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<ClCompile Include="Messages\MessageTest.cpp" />
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<ClCompile Include="Packing.cpp" />
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<ClCompile Include="Translator.cpp" />
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<ClCompile Include="WinsockFunctions.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Connection.h" />
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@ -179,6 +180,7 @@
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<ClInclude Include="ITranslate.h" />
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<ClInclude Include="Protocols.h" />
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<ClInclude Include="Translator.h" />
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<ClInclude Include="WinsockFunctions.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -8,6 +8,7 @@
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<ClCompile Include="Packing.cpp" />
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<ClCompile Include="Translator.cpp" />
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<ClCompile Include="Listener.cpp" />
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<ClCompile Include="WinsockFunctions.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Connection.h" />
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@ -21,5 +22,6 @@
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<ClInclude Include="Messages\MessagesInclude.h" />
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<ClInclude Include="Listener.h" />
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<ClInclude Include="IListener.h" />
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<ClInclude Include="WinsockFunctions.h" />
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</ItemGroup>
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</Project>
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@ -16,7 +16,7 @@ namespace Oyster
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class Translator : public ITranslate
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{
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public:
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Translator () { msg = new unsigned char[256]; };
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Translator () { msg = new unsigned char[1601]; };
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~Translator() { if(msg != NULL) { delete [] this->msg; }};
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unsigned char* Pack (Protocols::ProtocolHeader &header );
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@ -0,0 +1,13 @@
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#include "WinsockFunctions.h"
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#include <WinSock2.h>
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bool InitSockets()
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{
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WSADATA wsaData;
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return WSAStartup(MAKEWORD(2, 2), &wsaData) == NO_ERROR;
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}
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void ShutdownSockets()
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{
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WSACleanup();
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}
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@ -0,0 +1,11 @@
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#ifndef NETWORK_DEPENDENCIES_WINSOCK_FUNCTIONS_H
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#define NETWORK_DEPENDENCIES_WINSOCK_FUNCTIONS_H
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/////////////////////////////////////
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// Created by Pontus Fransson 2013 //
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/////////////////////////////////////
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void ShutdownSockets();
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bool InitSockets();
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#endif
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@ -1,18 +1,17 @@
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#include <iostream>
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#include "Client.h"
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#include <WinSock2.h>
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#include <vld.h>
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#include "../NetworkDependencies/WinsockFunctions.h"
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#include "..\NetworkDependencies\Translator.h"
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#include "..\NetworkDependencies\Protocols.h"
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#include "Client.h"
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#pragma comment(lib, "ws2_32.lib")
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using namespace std;
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using namespace Oyster::Network::Protocols;;
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using namespace Oyster::Network::Client;
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#pragma comment(lib, "ws2_32.lib")
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void ShutdownSockets();
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bool InitSockets();
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void chat(Client &client);
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int main()
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@ -37,22 +36,11 @@ int main()
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return 0;
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}
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bool InitSockets()
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{
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WSADATA wsaData;
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return WSAStartup(MAKEWORD(2, 2), &wsaData) == NO_ERROR;
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}
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void ShutdownSockets()
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{
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WSACleanup();
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}
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void chat(Client &client)
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{
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Oyster::Network::Translator *t = new Oyster::Network::Translator();
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unsigned char msgRecv[2560] = "\0";
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unsigned char msgRecv[1601] = "\0";
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string msgSend = "";
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ProtocolSet* set = new ProtocolSet;
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@ -82,8 +70,9 @@ void chat(Client &client)
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cout <<"Client 2: " << set->Protocol.pTest->textMessage <<endl;
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for(int i = 0; i < set->Protocol.pTest->numOfFloats; i++)
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{
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cout << set->Protocol.pTest->f[i] << ' ' ;
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//cout << set->Protocol.pTest->f[i] << ' ' ;
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}
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cout << endl;
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break;
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}
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@ -100,8 +89,6 @@ void chat(Client &client)
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msgSend = "ERROR!";
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}
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test.packageType = package_type_test;
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test.size = msgSend.length();
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test.textMessage = msgSend;
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unsigned char *message = t->Pack(test);
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@ -1,24 +1,21 @@
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#include <iostream>
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#include <WinSock2.h>
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#include <vld.h>
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#include "../NetworkDependencies/WinsockFunctions.h"
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#include "../NetworkDependencies/Listener.h"
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#include "../NetworkDependencies/Translator.h"
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#include "Client.h"
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#include "../NetworkDependencies/Packing.h"
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using namespace std;
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using namespace Oyster::Network::Server;
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#pragma comment(lib, "ws2_32.lib")
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void ShutdownSockets();
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bool InitSockets();
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#include "../NetworkDependencies/Translator.h"
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using namespace std;
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using namespace Oyster::Network::Server;
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using namespace Oyster::Network;
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using namespace ::Protocols;
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int main()
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{
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unsigned char* recvBuffer = new unsigned char[5000];
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unsigned char* recvBuffer = new unsigned char[1601];
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cout << "Server" << endl;
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Translator t;
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@ -46,9 +43,9 @@ int main()
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ProtocolTest test;
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test.clientID = 0;
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test.textMessage = "hej";
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test.numOfFloats = 500;
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test.numOfFloats = 350;
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test.f = new float[test.numOfFloats];
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float temp = 500.456f;
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float temp = 395.456f;
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for(int i = 0; i < test.numOfFloats; i++)
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{
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test.f[i] = temp;
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@ -57,7 +54,7 @@ int main()
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recvBuffer = t.Pack(test);
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client1.Send(recvBuffer);
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while(1)
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{
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client1.Recv(recvBuffer);
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@ -94,14 +91,3 @@ int main()
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system("pause");
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return 0;
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}
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bool InitSockets()
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{
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WSADATA wsaData;
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return WSAStartup(MAKEWORD(2, 2), &wsaData) == NO_ERROR;
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}
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void ShutdownSockets()
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{
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WSACleanup();
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}
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