GL - Merge with origin/Gamelogic

This commit is contained in:
Dennis Andersen 2014-01-15 11:45:34 +01:00
commit 5f00aa7af7
1 changed files with 1 additions and 0 deletions

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@ -98,6 +98,7 @@ void Game::NewFrame()
double dt = this->myData->timer.getElapsedSeconds();
//60 fps sec is currently staticly
}
if(dt >= DELTA_TIME)
{