compilation error dealt with

This commit is contained in:
Dander7BD 2014-02-18 08:53:52 +01:00
parent a2317b2e30
commit 6f368b4565
1 changed files with 1 additions and 1 deletions

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@ -381,7 +381,7 @@ void GameState::DataRecieved( NetEvent<NetworkClient*, NetworkClient::ClientEven
case protocol_Gameplay_ObjectCreatePlayer:
{
Protocol_ObjectCreatePlayer decoded(data);
this->InitiatePlayer( decoded.object_ID, decoded.meshName, decoded.position, decoded.rotation, decoded.scale, decoded.owner );
this->InitiatePlayer( decoded.object_ID, decoded.meshName, decoded.position, decoded.rotationQ, decoded.scale, decoded.owner );
}
break;
case protocol_Gameplay_ObjectJoinTeam: break; /** @todo TODO: implement */