Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameServer
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commit
7ee63f887e
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@ -30,6 +30,7 @@ Object::Object(Oyster::Physics::ICustomBody *rigidBody, void (*collisionFuncAfte
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this->objectID = objectID;
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this->objectID = objectID;
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this->extraDamageOnCollision = 0;
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this->extraDamageOnCollision = 0;
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this->rigidBody->SetCustomTag(this);
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this->rigidBody->SetCustomTag(this);
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this->scale = Float3(1.0f, 1.0f, 1.0f);
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}
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}
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@ -41,6 +42,7 @@ Object::Object(Oyster::Physics::ICustomBody *rigidBody , Oyster::Physics::ICusto
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this->objectID = objectID;
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this->objectID = objectID;
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this->extraDamageOnCollision = 0;
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this->extraDamageOnCollision = 0;
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this->rigidBody->SetCustomTag(this);
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this->rigidBody->SetCustomTag(this);
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this->scale = Float3(1.0f, 1.0f, 1.0f);
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}
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}
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Object::~Object(void)
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Object::~Object(void)
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