Added a namespace to PhysicsAPI
+ namespace MomentOfInertia
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@ -23,6 +23,12 @@ namespace Oyster
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const float gravity_constant = (const float)6.67284e-11; // The _big_G_! ( N(m/kg)^2 ) Used in real gravityforcefields.
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}
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namespace MomentOfInertia
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{
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//! @todo TODO: add forward methods to Oyster::Physics3D::Formula::MomentOfInertia
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}
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class API
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{
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public:
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