Network - Stuff

This commit is contained in:
Pontus Fransson 2013-12-08 23:56:17 +01:00
parent bbb79a4ba9
commit a79dc61159
14 changed files with 251 additions and 114 deletions

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@ -94,9 +94,9 @@ namespace Oyster
template < typename Type >
void ThreadSafeQueue<Type>::Push(Type item)
{
mutex.LockMutex();
Node *e = new Node(item);
mutex.LockMutex();
if(this->front != NULL)
{
this->back->next = e;
@ -140,32 +140,33 @@ namespace Oyster
Type ThreadSafeQueue<Type>::Front()
{
mutex.LockMutex();
return this->front->item;
Type temp = this->front->item;
mutex.UnlockMutex();
return temp;
}
template < typename Type >
Type ThreadSafeQueue<Type>::Back()
{
mutex.LockMutex();
return this->back->item;
Type temp = this->back->item;
mutex.UnlockMutex();
return temp;
}
template < typename Type >
int ThreadSafeQueue<Type>::Size()
{
mutex.LockMutex();
return this->nrOfNodes;
int size = this->nrOfNodes;
mutex.UnlockMutex();
return size;
}
template < typename Type >

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@ -1,28 +0,0 @@
#ifndef NETWORK_DEPENDENCIES_I_CLIENT_H
#define NETWORK_DEPENDENCIES_I_CLIENT_H
//////////////////////////////////
// Created by Sam Svensson 2013 //
//////////////////////////////////
#include "../NetworkDependencies/Connection.h"
#include "../NetworkDependencies/OysterByte.h"
namespace Oyster
{
namespace Network
{
class IClient
{
public:
virtual ~IClient() {};
virtual int Send() = 0;
virtual int Recv() = 0;
private:
};
}
}
#endif

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@ -14,6 +14,7 @@ namespace Oyster
class IListener
{
public:
virtual ~IListener() {}
virtual bool Init(unsigned int port) = 0;
virtual int Accept() = 0;

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@ -8,6 +8,12 @@ Listener::Listener()
connection = NULL;
}
Listener::Listener(Oyster::Network::IPostBox<SmartPointer<int>>* postBox)
{
connection = NULL;
this->postBox = postBox;
}
Listener::~Listener()
{
if(connection)
@ -16,10 +22,10 @@ Listener::~Listener()
}
}
//Starts the thread immediate
bool Listener::Init(unsigned int port)
{
connection = new Connection();
connection->InitiateServer(port);
thread.Create(this, true);
@ -27,6 +33,26 @@ bool Listener::Init(unsigned int port)
return true;
}
bool Listener::Init(unsigned int port, bool start)
{
connection = new Connection();
connection->InitiateServer(port);
thread.Create(this, start);
return true;
}
void Listener::Start()
{
thread.Start();
}
void Listener::Stop()
{
thread.Stop();
}
void Listener::Shutdown()
{
thread.Stop();
@ -61,13 +87,10 @@ bool Listener::DoWork()
return true;
}
#include <iostream>
void Listener::ThreadEntry()
{
std::cout << "Thread started" << std::endl;
}
void Listener::ThreadExit()
{
std::cout << "Thread stopped" << std::endl;
}

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@ -6,11 +6,11 @@
/////////////////////////////////////
#include "IListener.h"
#include "../NetworkDependencies/Connection.h"
#include "Connection.h"
#include "IPostBox.h"
#include "../../Misc/Thread/OysterThread.h"
#include "../../Misc/Thread/OysterMutex.h"
#include "../../Misc/Utilities.h"
#include "IPostBox.h"
namespace Oyster
{
@ -18,13 +18,18 @@ namespace Oyster
{
namespace Server
{
class Listener : public ::Oyster::Thread::IThreadObject
class Listener : public IListener, public ::Oyster::Thread::IThreadObject
{
public:
Listener();
Listener(Oyster::Network::IPostBox<Utility::DynamicMemory::SmartPointer<int>>* postBox);
~Listener();
bool Init(unsigned int port);
bool Init(unsigned int port, bool start);
void Start();
void Stop();
void Shutdown();
void SetPostBox(IPostBox<Utility::DynamicMemory::SmartPointer<int>>* postBox);

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@ -165,7 +165,6 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="Connection.h" />
<ClInclude Include="IClient.h" />
<ClInclude Include="IConnection.h" />
<ClInclude Include="IListener.h" />
<ClInclude Include="IPostBox.h" />

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@ -2,38 +2,34 @@
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="Connection.cpp" />
<ClCompile Include="Listener.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Messages\MessageHeader.cpp" />
<ClCompile Include="Messages\MessageTest.cpp" />
<ClCompile Include="Packing.cpp" />
<ClCompile Include="Translator.cpp" />
<ClCompile Include="Listener.cpp" />
<ClCompile Include="WinsockFunctions.cpp" />
<ClCompile Include="OysterByte.cpp" />
<ClCompile Include="ThreadedClient.cpp" /
<ClCompile Include="Messages\MessagePlayerPos.cpp" />
<ClCompile Include="Messages\MessageTest.cpp" />
<ClCompile Include="OysterByte.cpp" />
<ClCompile Include="Packing.cpp" />
<ClCompile Include="ThreadedClient.cpp" />
<ClCompile Include="Translator.cpp" />
<ClCompile Include="WinsockFunctions.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Connection.h" />
<ClInclude Include="IConnection.h" />
<ClInclude Include="IListener.h" />
<ClInclude Include="IPostBox.h" />
<ClInclude Include="Listener.h" />
<ClInclude Include="Messages\MessageHeader.h" />
<ClInclude Include="Messages\MessagePlayerPos.h" />
<ClInclude Include="Messages\MessagesInclude.h" />
<ClInclude Include="Messages\MessageTest.h" />
<ClInclude Include="OysterByte.h" />
<ClInclude Include="Packing.h" />
<ClInclude Include="ITranslate.h" />
<ClInclude Include="Protocols.h" />
<ClInclude Include="Translator.h" />
<ClInclude Include="Messages\MessagesInclude.h" />
<ClInclude Include="Listener.h" />
<ClInclude Include="IListener.h" />
<ClInclude Include="WinsockFunctions.h" />
<ClInclude Include="OysterByte.h" />
<ClInclude Include="IPostBox.h" />
<ClInclude Include="PostBox.h" />
<ClInclude Include="IClient.h" />
<ClInclude Include="ThreadedClient.h" />
<ClInclude Include="Messages\MessagePlayerPos.h" />
<ClInclude Include="IClient.h" />
<ClInclude Include="Protocols.h" />
<ClInclude Include="ThreadedClient.h" />
<ClInclude Include="Translator.h" />
<ClInclude Include="WinsockFunctions.h" />
</ItemGroup>
</Project>

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@ -1,4 +1,5 @@
#include "ThreadedClient.h"
#include "OysterByte.h"
#include <iostream>
using namespace Oyster::Network;
@ -25,7 +26,7 @@ ThreadedClient::ThreadedClient(unsigned int socket)
thread.Create(this, true);
}
ThreadedClient::ThreadedClient(IPostBox<SmartPointer<OysterByte>>* postBox, unsigned int socket)
ThreadedClient::ThreadedClient(IPostBox<Utility::DynamicMemory::SmartPointer<OysterByte>>* postBox, unsigned int socket)
{
this->connection = new Connection(socket);
this->sendPostBox = new PostBox<SmartPointer<OysterByte>>;
@ -57,21 +58,24 @@ int ThreadedClient::Send(SmartPointer<OysterByte>& byte)
mutex.LockMutex();
this->sendPostBox->PostMessage(temp);
mutex.UnlockMutex();
return 0;
}
int ThreadedClient::Send()
{
int errorCode = 0;
mutex.LockMutex();
if(sendPostBox->IsFull())
{
//SmartPointer<OysterByte> temp = NULL;
//sendPostBox->FetchMessage(temp);
//errorCode = this->connection->Send(temp);
SmartPointer<OysterByte> temp = new OysterByte;
sendPostBox->FetchMessage(temp);
errorCode = this->connection->Send(temp);
}
mutex.UnlockMutex();
return errorCode;
}
@ -79,7 +83,7 @@ int ThreadedClient::Recv()
{
int errorCode = 0;
/*SmartPointer<OysterByte> temp = new OysterByte();
SmartPointer<OysterByte> temp = new OysterByte;
errorCode = this->connection->Recieve(temp);
if(errorCode == 0)
@ -88,7 +92,7 @@ int ThreadedClient::Recv()
recvPostBox->PostMessage(temp);
mutex.UnlockMutex();
}
*/
return errorCode;
}

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@ -5,9 +5,9 @@
// Created by Sam Svensson 2013 //
//////////////////////////////////
#include "../NetworkDependencies/IClient.h"
#include "../../Misc/Thread/IThreadObject.h"
#include "../NetworkDependencies/PostBox.h"
#include "PostBox.h"
#include "Connection.h"
#include "../../Misc/Thread/OysterThread.h"
#include "../../Misc/Thread/OysterMutex.h"
#include "../../Misc/Utilities.h"
@ -16,19 +16,20 @@ namespace Oyster
{
namespace Network
{
class ThreadedClient : public IClient, public Thread::IThreadObject
class OysterByte;
class ThreadedClient : public Thread::IThreadObject
{
public:
ThreadedClient();
ThreadedClient(unsigned int socket);
ThreadedClient(IPostBox<Utility::DynamicMemory::SmartPointer< OysterByte >> *postBox, unsigned int socket);
ThreadedClient(IPostBox<Utility::DynamicMemory::SmartPointer<OysterByte>> *postBox, unsigned int socket);
virtual ~ThreadedClient();
int Send(Utility::DynamicMemory::SmartPointer< OysterByte >& byte);
int Send(Utility::DynamicMemory::SmartPointer<OysterByte>& byte);
int Connect(unsigned short port, const char serverName[]);
void setRecvPostBox(IPostBox< Utility::DynamicMemory::SmartPointer< OysterByte >> *postBox);
void setRecvPostBox(IPostBox<Utility::DynamicMemory::SmartPointer<OysterByte>> *postBox);
private:
virtual int Send();

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@ -84,7 +84,7 @@ void chat(ThreadedClient &client)
{
t->Unpack(set, msgRecv);
PrintOutMessage(set);
//PrintOutMessage(set);
set->Release();
}

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@ -8,12 +8,13 @@
class IClient
{
public:
IClient() {}
virtual ~IClient() {}
virtual void Disconnect() {};
virtual bool IsConnected() {};
virtual void Disconnect() {}
virtual bool IsConnected() {return true;}
virtual void Send() {};
virtual void Send() {}
private:

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@ -1,35 +1,139 @@
#include "IServer.h"
#include "../NetworkDependencies/Listener.h"
#include "IClient.h"
#include "../NetworkDependencies/PostBox.h"
#include "../../Misc/Utilities.h"
using namespace Oyster::Network;
using namespace ::Server;
using namespace Utility::DynamicMemory;
/*************************************
PrivateData
*************************************/
struct IServer::PrivateData
{
PrivateData();
~PrivateData();
bool Init(INIT_DESC& initDesc);
bool Start();
bool Stop();
bool Shutdown();
//
IListener* listener;
INIT_DESC initDesc;
bool started;
IPostBox<SmartPointer<int>> *postBox;
};
IServer::PrivateData::PrivateData()
{
listener = 0;
started = false;
postBox = new PostBox<SmartPointer<int>>();
}
IServer::PrivateData::~PrivateData()
{
Shutdown();
}
bool IServer::PrivateData::Init(INIT_DESC& initDesc)
{
//Check if it's a valid port
if(initDesc.port == 0)
{
return false;
}
this->initDesc = initDesc;
//Initiate listener
listener = new Listener();
((Listener*)listener)->Init(this->initDesc.port, false);
return true;
}
bool IServer::PrivateData::Start()
{
//Start listener
((Listener*)listener)->Start();
started = true;
return true;
}
bool IServer::PrivateData::Stop()
{
if(listener)
{
((Listener*)listener)->Stop();
}
started = false;
return true;
}
bool IServer::PrivateData::Shutdown()
{
if(listener)
{
delete listener;
listener = NULL;
}
started = false;
return true;
}
/*************************************
IServer
*************************************/
IServer::IServer()
{
privateData = new PrivateData();
}
IServer::~IServer()
{
if(privateData)
{
delete privateData;
}
}
bool IServer::Init(INIT_DESC& initDesc)
{
privateData->Init(initDesc);
return true;
}
bool IServer::Start()
{
privateData->Start();
return true;
}
bool IServer::Stop()
{
privateData->Stop();
return true;
}
bool IServer::Shutdown()
{
privateData->Shutdown();
return true;
}
@ -43,3 +147,8 @@ void IServer::RemoveSession(ISession* session)
{
}
bool IServer::IsStarted() const
{
return privateData->started;
}

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@ -5,14 +5,22 @@
// Created by Pontus Fransson 2013 //
/////////////////////////////////////
class IServer
{
class ISession;
#include "IClient.h"
public:
namespace Oyster
{
namespace Network
{
namespace Server
{
class IServer
{
class ISession;
public:
struct INIT_DESC
{
unsigned short port; //Port the server should be accepting clients on.
void (*proc)(IClient*);
};
IServer();
@ -26,9 +34,15 @@ public:
virtual void AddSession(ISession* session);
virtual void RemoveSession(ISession* session);
private:
virtual bool IsStarted() const;
private:
struct PrivateData;
PrivateData* privateData;
};
};
}
}
}
#endif

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@ -13,6 +13,7 @@
#include "../../Misc/Utilities-Impl.h"
#include "IServer.h"
#include "IClient.h"
#include "ISession.h"
#pragma comment(lib, "ws2_32.lib")
@ -25,18 +26,15 @@ using namespace Utility;
using namespace ::Utility::DynamicMemory;
void PrintOutMessage(ProtocolSet* set);
void clientProc(IClient* client);
vector<ThreadedClient*> clients;
int main()
{
IServer server;
IServer::INIT_DESC initDesc;
server.Init(initDesc);
//Old program
SmartPointer<OysterByte> sendBuffer = new OysterByte;
SmartPointer<OysterByte> recvBuffer = new OysterByte();
SmartPointer<OysterByte> recvBuffer = new OysterByte;
ProtocolSet* set = new ProtocolSet;
IPostBox<SmartPointer<int>> *postBox = new PostBox<SmartPointer<int>>();
IPostBox<SmartPointer<OysterByte>> *recvPostBox = new PostBox<SmartPointer<OysterByte>>();
@ -48,11 +46,18 @@ int main()
{
cout << "errorMessage: unable to start winsock" << endl;
}
/*
IServer server;
IServer::INIT_DESC initDesc;
initDesc.port = 9876;
initDesc.proc = clientProc;
server.Init(initDesc);
*/
//Create socket
Listener listener;
listener.Init(9876);
listener.SetPostBox(postBox);
listener.Start();
Sleep(1000);
//Start listening
@ -72,7 +77,6 @@ int main()
WinTimer timer;
vector<ThreadedClient*> clients;
SmartPointer<int> client = int();
while(1)
{
@ -101,21 +105,22 @@ int main()
{
t.Unpack(set, recvBuffer);
PrintOutMessage(set);
//PrintOutMessage(set);
set->Release();
}
Sleep(1);
}
//server.Stop();
//server.Shutdown();
listener.Shutdown();
Sleep(1000);
system("pause");
for(int i = 0; i < clients.size(); i++)
for(int i = 0; i < (int)clients.size(); i++)
delete clients.at(i);
delete postBox;
return 0;
}
@ -144,3 +149,9 @@ void PrintOutMessage(ProtocolSet* set)
break;
}
}
void clientProc(IClient* client)
{
cout << "Proc" << endl;
//clients.push_back(client);
}