minor edit

This commit is contained in:
Dander7BD 2014-02-17 12:02:18 +01:00 committed by Robin Engman
parent 752cb163ca
commit e815f57238
2 changed files with 6 additions and 1 deletions

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@ -16,6 +16,10 @@ struct GameState::MyData
GameClientState::ClientState nextState;
NetworkClient *nwClient;
InputClass *input;
::std::map<int, ::Utility::DynamicMemory::UniquePointer<::DanBias::Client::C_Object>> *staticObjects;
::std::map<int, ::Utility::DynamicMemory::UniquePointer<::DanBias::Client::C_Object>> *dynamicObjects;
} privData;
GameState::GameState()

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@ -19,7 +19,8 @@ namespace DanBias { namespace Client
struct SharedStateContent
{
public:
::std::map<int, ::Utility::DynamicMemory::UniquePointer<::DanBias::Client::C_Object>> scene;
::std::map<int, ::Utility::DynamicMemory::UniquePointer<::DanBias::Client::C_Object>> staticObjects;
::std::map<int, ::Utility::DynamicMemory::UniquePointer<::DanBias::Client::C_Object>> dynamicObjects;
::Oyster::Network::NetworkClient *network;
InputClass* input;
};