GL - compiles

This commit is contained in:
Erik Persson 2014-02-04 11:51:31 +01:00
parent 2897305dd0
commit e859df65d3
1 changed files with 1 additions and 1 deletions

View File

@ -133,7 +133,7 @@ void Player::Respawn(Oyster::Math::Float3 spawnPoint)
this->life = 100; this->life = 100;
this->playerState = PLAYER_STATE::PLAYER_STATE_IDLE; this->playerState = PLAYER_STATE::PLAYER_STATE_IDLE;
this->lookDir = Oyster::Math::Float4(1,0,0); this->lookDir = Oyster::Math::Float4(1,0,0);
this->setState.SetCenterPosition(spawnPoint); this->newPhysicsState.SetCenterPosition(spawnPoint);
} }
void Player::Rotate(const Oyster::Math3D::Float4 lookDir) void Player::Rotate(const Oyster::Math3D::Float4 lookDir)