Commit Graph

405 Commits

Author SHA1 Message Date
Linda Andersson 4c54be1e62 Player movement and weapon working 2014-02-27 16:02:17 +01:00
Linda Andersson 3c3e21209b Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-27 15:30:33 +01:00
Linda Andersson 69f7944b23 Updating energy on UI 2014-02-27 15:30:21 +01:00
Erik Persson ecad24450f GL - Normal gun implemented(not tested yet) 2014-02-27 15:15:55 +01:00
Dander7BD fed63e3593 restored lost edits 2014-02-27 15:13:08 +01:00
Linda Andersson d145853d34 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-27 14:58:30 +01:00
Linda Andersson b4409d2147 Sending energy update to client. 2014-02-27 14:56:18 +01:00
Erik Persson e006ede5ac Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-27 14:41:48 +01:00
Erik Persson 09d8825c66 sada 2014-02-27 14:41:31 +01:00
Erik Persson ef3dd62ca3 GL - new weapon gun 2014-02-27 14:38:03 +01:00
Dander7BD 36761a8314 OnDynamicCollision drop box .. missed a file in commit 2014-02-27 14:37:15 +01:00
Dander7BD 701c0e19e1 Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic 2014-02-27 14:36:25 +01:00
Dander7BD 2592e4d3e3 Picked box should be dropped when impacted by any dynamic object 2014-02-27 14:36:15 +01:00
Linda Andersson 97ea35e91e Fixing player animation updates 2014-02-27 14:11:03 +01:00
Erik Persson 84a462de6c GL - Player pushed by weapon 2014-02-27 13:41:04 +01:00
Erik Persson 8111e9f51e GL - M,L controls activating/deactivating the window. lower threshhold for dmg 2014-02-27 13:09:57 +01:00
Dander7BD 5970b23d3c lost code fix 2014-02-27 13:07:31 +01:00
Dander7BD cf8a83e1e3 Merge fixes 2014-02-27 12:55:34 +01:00
Dander7BD ee54ce5d73 Merge remote-tracking branch 'origin/GameClient' into PlayerRunEdits
Conflicts:
	Code/Game/GameClient/DanBiasGame_Impl.cpp
2014-02-27 12:47:26 +01:00
Dander7BD 3470bc48cc Merge remote-tracking branch 'origin/GameLogic' into PlayerRunEdits 2014-02-27 12:45:17 +01:00
Erik Persson 978d071c90 GL - blablafixes 2014-02-27 12:09:51 +01:00
Dander7BD 779b2ee00c More merge conflicts untanglement 2014-02-27 11:46:58 +01:00
Linda Andersson 87dc036cc5 Merge conflict 2014-02-27 11:38:16 +01:00
Linda Andersson 1bf7e21fcc Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it. 2014-02-27 11:35:32 +01:00
Dander7BD 96cb865242 Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
	Code/Game/GameClient/GameClientState/GameState.cpp
	Code/Game/GameClient/GameClientState/GamingUI.cpp
	Code/Game/GameLogic/GameAPI.h
	Code/Game/GameLogic/Player.cpp
	Code/Game/GameLogic/Player.h
	Code/Game/GameServer/GameSession.h
	Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
	Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
	Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
2014-02-27 11:18:16 +01:00
Dander7BD 2089b7f01f permanent disable of player friction 2014-02-27 11:17:13 +01:00
Erik Persson 44ec232310 GL - correction of dmg and jumppad foce 2014-02-27 11:01:55 +01:00
Dander7BD f1e6a1c897 Merge fixes
Warning! Possibility that code were lost during this merge.
Please oh please do check what branch you are in before you edit files.
2014-02-27 10:46:30 +01:00
Erik Persson e43996bdc8 Se till så att man inte går över maxenergy 2014-02-27 10:32:08 +01:00
Dennis Andersen 22bc079ed7 GameLogic - Fixed drop on secondary, Modified how keys are sent 2014-02-27 10:32:08 +01:00
dean11 50acc12951 Broken shit, dont take 2014-02-27 10:31:16 +01:00
Linda Andersson 9731cd9c5e Spawning players on rand spawnpoint when they connect 2014-02-27 10:31:15 +01:00
dean11 2da9ef4506 Merged with physics and added filepath 2014-02-27 10:31:13 +01:00
Robin Engman d81a1c204c Added early triangle collisions 2014-02-27 10:31:12 +01:00
Pontus Fransson c32871687e Found bug. Explosive box was increasing the ID. 2014-02-27 10:30:34 +01:00
Erik Persson 977920b360 GL - merge stuff 2014-02-27 10:30:33 +01:00
Linda Andersson d4e80733d2 Fixed deleting problems when shuting down 2014-02-27 10:27:55 +01:00
Pontus Fransson 28e84854d1 Health pickups is now working! 2014-02-27 10:27:54 +01:00
Pontus Fransson 762aea73a0 Fixed static id not matching on client/server. 2014-02-27 10:24:39 +01:00
Robin Engman 5675155be4 Fixed player jump 2014-02-27 10:24:38 +01:00
Linda Andersson 5a74f5368f Added collision and weapon events and send them to client 2014-02-27 10:24:37 +01:00
Robin Engman 4b4255cfcc Player air check function 2014-02-27 10:21:49 +01:00
Robin Engman 800f514028 Fixed player going bonkers on lower hemisphere 2014-02-27 10:18:18 +01:00
Pontus Fransson a8d4ff2c89 Reading hp pickups from levelformat. Updating pickups. 2014-02-27 10:07:10 +01:00
Linda Andersson d91fa3073f Play action animation 2014-02-27 10:07:10 +01:00
Pontus Fransson 4f2738e921 Not finished Pickup system. 2014-02-27 10:07:08 +01:00
Linda Andersson 5620a3c517 Added eventfunctions for PlayerAction and PickupEvent 2014-02-27 10:07:07 +01:00
Erik Persson f2b63b7ad4 GL - weapon energy, force etc inside weapon 2014-02-27 10:06:02 +01:00
Linda Andersson 4d967b995d Added player stats. Added players to level. Respawn logic in level. 2014-02-27 10:06:01 +01:00
Erik Persson ba61838703 GL - only 1 player can manipulate a object at a time 2014-02-27 10:02:50 +01:00