Commit Graph

112 Commits

Author SHA1 Message Date
lanariel 197067687e Added Gui Transparancy,
Get Options provides Resolution.xy
2014-02-18 09:32:10 +01:00
lanariel 51a8569585 Color is now Float4 with RGBA 2014-02-17 13:05:35 +01:00
dean11 7395a0a495 Major cleanup 2014-02-17 10:38:11 +01:00
dean11 222a3b0bec Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameServer 2014-02-17 09:14:29 +01:00
lanariel 846836cc59 Glow update 2014-02-17 09:03:53 +01:00
Dander7BD 8bf13dab39 Merge remote-tracking branch 'origin/Graphics' into Camera-Merge-buffer
Conflicts:
	Code/OysterGraphics/Shader/Passes/Post/PostPass.hlsl
2014-02-14 15:39:01 +01:00
lanariel 9096e548a1 Text Culling Fix 2014-02-14 15:31:38 +01:00
lanariel 655f48017c Anim Fix 2014-02-14 15:11:12 +01:00
lanariel adcac0ec12 Random Updates 2014-02-14 14:27:38 +01:00
lindaandersson 68dfd2e324 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-14 13:55:03 +01:00
lindaandersson 53f4848ea1 GL - merge with graphics. no SSAO. no TextRendering 2014-02-14 11:27:52 +01:00
lanariel 8e78308820 New Vertex format NOT STABLE UNTIL NEW MODELS 2014-02-14 10:08:39 +01:00
lanariel e71264b806 New text render 2014-02-13 16:27:53 +01:00
lanariel 491dc88bd1 Fixed Glow Mapping 2014-02-13 15:24:19 +01:00
lanariel 5fbb901c69 Model Tint added 2014-02-12 16:21:46 +01:00
lanariel 11b6f6eddc Fixed Spec coefficient 2014-02-12 13:53:52 +01:00
lanariel da5b9c7306 Nomal Mapping For TA 2014-02-12 12:05:27 +01:00
Pontus Fransson d4b7fbf1b4 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:52:46 +01:00
lanariel e6316f3239 removed some old stuff, respect animation looping state 2014-02-12 09:32:15 +01:00
lanariel f92bed35f5 Colored Text and Tinted Gui elements 2014-02-12 09:24:37 +01:00
Pontus Fransson 291e60d7b4 Merge branch 'Graphics' of https://github.com/dean11/Danbias into GameLogic 2014-02-12 09:11:11 +01:00
lanariel ebf313ccd6 2D transparancy 2014-02-12 08:35:21 +01:00
lanariel 474744c72a Fixed wierd ambience, 2DText Render and Lighting 2014-02-12 08:24:24 +01:00
lindaandersson 5ebac80ec1 GL - animated character and some textrendering 2014-02-11 15:00:52 +01:00
lanariel f0df377bcd Basic 2d Render + Anim Updates 2014-02-11 13:29:19 +01:00
lanariel cc55a3471f Fixed Const View Proj 2014-02-10 16:22:23 +01:00
lanariel e0f3031187 Pointlight no pointer Model render pointer 2014-02-10 16:08:03 +01:00
lanariel 77c3ba06aa Framerate fix in release 2014-02-10 14:39:26 +01:00
lanariel a3ba67e3c2 Fixed release compile and basic anim 2014-02-10 13:59:45 +01:00
lanariel d0f36302cf Fixed 2d render comment
Started on Anim API
2014-02-10 11:53:44 +01:00
lanariel adb273bd5b Fixed las bug in 2d rendering 2014-02-10 09:35:03 +01:00
lanariel e6e56ba21b Done with 2D 2014-02-10 01:03:10 +01:00
lanariel 1121bbdebf TODO::
Fix Pixel Data to Post Pass
2014-02-07 16:51:35 +01:00
lanariel 1de325c5a6 Fixed cleaning up Deffered.cpp 2014-02-07 15:52:07 +01:00
lanariel 898fc883e9 Merge branch 'Graphics2D' into Graphics 2014-02-07 13:48:46 +01:00
lanariel d9133f459a 2d Almost working 2014-02-07 13:47:09 +01:00
Tobias Grundel 016bf37459 First commit save jebuz 2014-02-07 13:46:55 +01:00
lanariel 9a0f363146 framerate double 2014-02-07 13:15:38 +01:00
lanariel 5119b287d6 Small progress 2014-02-07 11:52:51 +01:00
lanariel bab3ab0a78 Shader Restructure 2014-02-07 11:09:59 +01:00
lanariel a7480ebf70 Proper Animation 2014-02-07 08:34:01 +01:00
lanariel bfa54b9ccd Fixed Anim 2014-02-05 17:13:23 +01:00
lanariel aafbfa01f3 Calculate Graphics Memory Usage 2014-02-05 16:54:57 +01:00
lanariel 51711b86e3 Fixed Animate Skeleton, TODO Fix Skinning 2014-02-05 16:00:28 +01:00
Robin Engman 98644e3fa0 Minimised to potential skinning problem 2014-02-04 17:59:04 +01:00
Dennis Andersen de8c76f051 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:07:10 +01:00
Dennis Andersen 61178e2803 GameServer - Fixed bugg where threads touched same data, n players should now be able to connect 2014-02-04 16:06:59 +01:00
lanariel e13410dced Fixed debug data, points in right direction
Matrix::m 0 index based, not math def
2014-02-04 15:06:50 +01:00
lanariel 97a3792bff Anim Test Not working Joints 2014-02-04 14:59:51 +01:00
lanariel 34f58d4140 Anim Testing 2014-02-03 12:09:11 +01:00