Erik Persson
|
09d8825c66
|
sada
|
2014-02-27 14:41:31 +01:00 |
Erik Persson
|
ef3dd62ca3
|
GL - new weapon gun
|
2014-02-27 14:38:03 +01:00 |
Erik Persson
|
84a462de6c
|
GL - Player pushed by weapon
|
2014-02-27 13:41:04 +01:00 |
Erik Persson
|
8111e9f51e
|
GL - M,L controls activating/deactivating the window. lower threshhold for dmg
|
2014-02-27 13:09:57 +01:00 |
Dander7BD
|
5970b23d3c
|
lost code fix
|
2014-02-27 13:07:31 +01:00 |
Dander7BD
|
74a833baf8
|
changed arena to sumLights.bias
|
2014-02-27 12:58:51 +01:00 |
Dander7BD
|
cf8a83e1e3
|
Merge fixes
|
2014-02-27 12:55:34 +01:00 |
Dander7BD
|
ee54ce5d73
|
Merge remote-tracking branch 'origin/GameClient' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/DanBiasGame_Impl.cpp
|
2014-02-27 12:47:26 +01:00 |
Dander7BD
|
3470bc48cc
|
Merge remote-tracking branch 'origin/GameLogic' into PlayerRunEdits
|
2014-02-27 12:45:17 +01:00 |
Linda Andersson
|
19aa8e5ed4
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 12:11:03 +01:00 |
Linda Andersson
|
91d1186c93
|
fixed some mem leaks. Models are only released when program exits so restarting a level results in leaks because they are loaded again.
|
2014-02-27 12:10:40 +01:00 |
Erik Persson
|
978d071c90
|
GL - blablafixes
|
2014-02-27 12:09:51 +01:00 |
Dander7BD
|
779b2ee00c
|
More merge conflicts untanglement
|
2014-02-27 11:46:58 +01:00 |
dean11
|
2b8dbee5f6
|
Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
|
2014-02-27 11:41:36 +01:00 |
dean11
|
a80b1fa96f
|
Added back to main menu NOTE MEMORY LEAKS
|
2014-02-27 11:41:17 +01:00 |
Linda Andersson
|
87dc036cc5
|
Merge conflict
|
2014-02-27 11:38:16 +01:00 |
Linda Andersson
|
1bf7e21fcc
|
Added player color to client. Spawnpoint class but logic needs to be implemented. Added kills and deatch counting and message sending for it.
|
2014-02-27 11:35:32 +01:00 |
Dander7BD
|
96cb865242
|
Merge remote-tracking branch 'origin/New-inputsystem' into PlayerRunEdits
Conflicts:
Code/Game/GameClient/GameClientState/GameState.cpp
Code/Game/GameClient/GameClientState/GamingUI.cpp
Code/Game/GameLogic/GameAPI.h
Code/Game/GameLogic/Player.cpp
Code/Game/GameLogic/Player.h
Code/Game/GameServer/GameSession.h
Code/Game/GameServer/Implementation/GameSession_Gameplay.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.cpp
Code/Physics/GamePhysics/Implementation/SimpleRigidBody.h
|
2014-02-27 11:18:16 +01:00 |
Dander7BD
|
2089b7f01f
|
permanent disable of player friction
|
2014-02-27 11:17:13 +01:00 |
Erik Persson
|
44ec232310
|
GL - correction of dmg and jumppad foce
|
2014-02-27 11:01:55 +01:00 |
lanariel
|
1b7cebc2e9
|
Resize
|
2014-02-27 10:49:22 +01:00 |
Dander7BD
|
f1e6a1c897
|
Merge fixes
Warning! Possibility that code were lost during this merge.
Please oh please do check what branch you are in before you edit files.
|
2014-02-27 10:46:30 +01:00 |
Erik Persson
|
e43996bdc8
|
Se till så att man inte går över maxenergy
|
2014-02-27 10:32:08 +01:00 |
Dennis Andersen
|
22bc079ed7
|
GameLogic - Fixed drop on secondary, Modified how keys are sent
|
2014-02-27 10:32:08 +01:00 |
dean11
|
50acc12951
|
Broken shit, dont take
|
2014-02-27 10:31:16 +01:00 |
dean11
|
4e502b298b
|
GameServer - minor
|
2014-02-27 10:31:15 +01:00 |
Linda Andersson
|
9731cd9c5e
|
Spawning players on rand spawnpoint when they connect
|
2014-02-27 10:31:15 +01:00 |
dean11
|
2da9ef4506
|
Merged with physics and added filepath
|
2014-02-27 10:31:13 +01:00 |
Robin Engman
|
d81a1c204c
|
Added early triangle collisions
|
2014-02-27 10:31:12 +01:00 |
Pontus Fransson
|
c32871687e
|
Found bug. Explosive box was increasing the ID.
|
2014-02-27 10:30:34 +01:00 |
Erik Persson
|
977920b360
|
GL - merge stuff
|
2014-02-27 10:30:33 +01:00 |
Linda Andersson
|
7d7d475499
|
InGame keys: Go to mainMenu with M. Exit client with ESC. Fix drop in drop out correctly.
|
2014-02-27 10:28:49 +01:00 |
Linda Andersson
|
d4e80733d2
|
Fixed deleting problems when shuting down
|
2014-02-27 10:27:55 +01:00 |
Pontus Fransson
|
28e84854d1
|
Health pickups is now working!
|
2014-02-27 10:27:54 +01:00 |
Pontus Fransson
|
8a65907625
|
Does not render non visible models anymore.
|
2014-02-27 10:24:39 +01:00 |
Pontus Fransson
|
762aea73a0
|
Fixed static id not matching on client/server.
|
2014-02-27 10:24:39 +01:00 |
Robin Engman
|
5675155be4
|
Fixed player jump
|
2014-02-27 10:24:38 +01:00 |
Linda Andersson
|
5a74f5368f
|
Added collision and weapon events and send them to client
|
2014-02-27 10:24:37 +01:00 |
Linda Andersson
|
b39d52e536
|
Weapon action enum added
|
2014-02-27 10:21:49 +01:00 |
Robin Engman
|
4b4255cfcc
|
Player air check function
|
2014-02-27 10:21:49 +01:00 |
Robin Engman
|
800f514028
|
Fixed player going bonkers on lower hemisphere
|
2014-02-27 10:18:18 +01:00 |
Linda Andersson
|
6bd8c94d79
|
Addded objectDelete protocol. Enable/ disable will be used for visibility on client
|
2014-02-27 10:07:11 +01:00 |
Pontus Fransson
|
a8d4ff2c89
|
Reading hp pickups from levelformat. Updating pickups.
|
2014-02-27 10:07:10 +01:00 |
Linda Andersson
|
d91fa3073f
|
Play action animation
|
2014-02-27 10:07:10 +01:00 |
Pontus Fransson
|
9a449253c2
|
Fixed error with reading lights from level format.
|
2014-02-27 10:07:09 +01:00 |
Pontus Fransson
|
4f2738e921
|
Not finished Pickup system.
|
2014-02-27 10:07:08 +01:00 |
Linda Andersson
|
5620a3c517
|
Added eventfunctions for PlayerAction and PickupEvent
|
2014-02-27 10:07:07 +01:00 |
Erik Persson
|
f2b63b7ad4
|
GL - weapon energy, force etc inside weapon
|
2014-02-27 10:06:02 +01:00 |
Linda Andersson
|
4d967b995d
|
Added player stats. Added players to level. Respawn logic in level.
|
2014-02-27 10:06:01 +01:00 |
Erik Persson
|
ba61838703
|
GL - only 1 player can manipulate a object at a time
|
2014-02-27 10:02:50 +01:00 |