Commit Graph

16 Commits

Author SHA1 Message Date
Pontus Fransson 0f5517398d GL - Update uml, LevelParser.h.cpp ObjectDefines.h 2014-01-24 09:00:59 +01:00
Dennis Andersen 6c3c234be1 GameLogic - pree-sprint merge 2014-01-20 15:47:52 +01:00
Erik Persson eaf0ae1479 GL - can now compile 2014-01-17 08:52:34 +01:00
lindaandersson 8557559b9b GL - going to merge 2014-01-15 11:57:36 +01:00
Erik Persson 059b3dd5e4 GameLogic - Basic game interface made (functions not yet implemented) 2014-01-10 12:33:15 +01:00
Dennis Andersen beb116e964 Fixed some threafing and stuff 2013-12-19 12:32:23 +01:00
Erik Persson 8173f3818d gamelogic update and added some level design elements
teammanager, team,
2013-12-18 08:30:58 +01:00
dean11 f29f50f830 Merged with Gamelogic branch and fixed errors and added features 2013-12-14 22:04:42 +01:00
Erik Persson 7817003db8 updated h.files
description, started with level concept
2013-12-13 11:09:09 +01:00
Erik Persson 8f36f64c4f updated AttatchmentMassDriver and CollisionManager
weapon attatchments now have a owner(player) to facillitate the weapon
manipulating the player using it.

CollisionManager now works with a tag void* in the rigidbody to link
with a game object instead of the RefManager component
2013-12-12 12:16:13 +01:00
Linda Andersson 465ea1bd19 GL - soleved merge errors in project files 2013-12-10 11:50:35 +01:00
Erik Persson 4b9f2671bf updated weapon 2013-12-10 11:17:25 +01:00
Erik Persson 97e0b1298a added functionallity to player and weapon, started on the weapon design. 2013-12-10 09:57:05 +01:00
Linda Andersson 4134836405 GL - added client objects
-  no memory leaks in client
2013-12-09 11:05:47 +01:00
Linda Andersson e658071643 GL- open a red window from lancher project 2013-12-04 11:32:43 +01:00
dean11 a852e8eab4 Created the game modules 2013-12-03 12:07:37 +01:00
Renamed from Code/GameLogic/GameLogic.vcxproj (Browse further)