Dander7BD
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1952ff9aba
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more fixes of potential bugs in Physics collision handling
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2014-02-04 16:10:18 +01:00 |
Dander7BD
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9622d37d3f
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bug fixes in Physics collision handling
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2014-02-04 15:43:17 +01:00 |
Dander7BD
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15798bfca9
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minor bug found and fixed in rebound
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2014-02-04 14:00:33 +01:00 |
Dander7BD
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e39eb5fb4b
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RigidBody update adjusted
Spherical and Simple
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2014-02-04 11:48:50 +01:00 |
Dander7BD
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42cb1dab1d
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API::SimpleBodyDescription API::SphericalBodyDescription fix
3 coeffs were not saved in factory constructor
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2014-02-04 10:32:43 +01:00 |
Dander7BD
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9817f844ef
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Rebound adjustment trial
Rebound had a strong friction-like effect. Testing to see if it works
better if applied before the leapfrog update
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2014-02-04 10:23:14 +01:00 |
Dander7BD
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d4bd72bb4a
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Friction fix
special case; no movement
special case; movement directly into surface
.. dealt with
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2014-02-04 08:55:57 +01:00 |
Dander7BD
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358cddfd9a
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SnapAngularAxis fix
floating point error there acos param could be slightly higher than 1.
Caused it to return undefined.
A clamp ought to fix it.
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2014-02-03 16:20:16 +01:00 |
Dander7BD
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8b0e1b2426
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Big patch! New feature :)
Objects will now rebound back when colliding.
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2014-02-03 15:48:55 +01:00 |
Robin Engman
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f527d329a2
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Added limbo functionality
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2014-02-03 15:15:47 +01:00 |
Robin Engman
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b8e6b83148
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Momentum "fall-off" added
Temporary till real fluid drag is implemented.
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2014-02-03 11:10:04 +01:00 |
Robin Engman
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50d895d37c
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Applied friction
Needs to be tested.
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2014-02-03 10:45:25 +01:00 |
Dander7BD
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fabf471e76
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Removed malign obsolete hack fix
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2014-01-31 15:58:02 +01:00 |
Dander7BD
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8f576c9a75
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Removed malign obsolete hack fix
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2014-01-31 15:30:23 +01:00 |
Dander7BD
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b3656a0527
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Gravity fix
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2014-01-31 15:15:08 +01:00 |
Dander7BD
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2a816469d5
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SnapAngularAxis fix
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2014-01-31 14:40:09 +01:00 |
Dander7BD
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22d0722dfa
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SnapAngularFix
compilation fix
forgot to remove a copy pasted comma
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2014-01-31 14:29:49 +01:00 |
Dander7BD
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79872a45ee
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SnapAngularAxis fix + added overload
compilation error fix
+ Float3 version
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2014-01-31 14:27:33 +01:00 |
Dander7BD
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7a62121fa0
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SnapAngularAxis fix
accidently used asin instead of acos
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2014-01-31 13:49:09 +01:00 |
Dander7BD
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ac635ccaef
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SnapAngularAxis fix
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2014-01-31 13:47:40 +01:00 |
Dander7BD
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190f7e2882
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SnapAngularAxis introduced
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2014-01-31 13:42:55 +01:00 |
Robin Engman
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c7bc7281d8
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Prefix for "sinking" objects
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2014-01-31 13:41:06 +01:00 |
Dander7BD
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0a04c1c9f1
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Added document
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2014-01-30 14:52:40 +01:00 |
Dander7BD
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88e67ff876
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Inertia big patch
It's ali-..WORKS! It works!
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2014-01-29 14:57:39 +01:00 |
Robin Engman
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aa99742894
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Added epsilon value for testing
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2014-01-29 12:22:18 +01:00 |
Robin Engman
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1d3b073e7f
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Added functionallity to stop collision responses
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2014-01-29 11:22:04 +01:00 |
Robin Engman
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4ccf11b5d6
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Fixed vector issue
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2014-01-29 10:54:59 +01:00 |
Dander7BD
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60062feb07
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Documentation update
Math treatises
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2014-01-28 17:51:02 +01:00 |
Robin Engman
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42addb9c06
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Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
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2014-01-28 13:39:28 +01:00 |
Robin Engman
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15ae3675b4
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Updated UML with functions
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2014-01-28 13:39:15 +01:00 |
Dander7BD
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78706f9929
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Revert "Formula fix"
This reverts commit 8435a2c970 .
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2014-01-28 11:43:24 +01:00 |
Dander7BD
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8435a2c970
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Formula fix
TangentialLinearMomentum(..)
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2014-01-28 11:31:23 +01:00 |
Robin Engman
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eb27a4edfb
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Added ExtractForward to frustum.
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2014-01-28 10:38:58 +01:00 |
Robin Engman
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6148783fe4
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Added args to ApplyEffect
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2014-01-28 10:18:26 +01:00 |
Robin Engman
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f96c5a9f7e
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Changed float4 to float3
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2014-01-28 09:52:58 +01:00 |
Robin Engman
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018d6e3c5a
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Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
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2014-01-28 09:25:07 +01:00 |
Robin Engman
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5d1e05cc4e
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Added new function to set orientation.
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2014-01-28 09:24:51 +01:00 |
Dander7BD
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6be72da03a
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OysterPhysics3D updated
* changed Float4 in header API to Float3
* removed all Set...( Float4x4 ) methods
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2014-01-28 09:24:09 +01:00 |
Robin Engman
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a07e2911de
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Merge branch 'Physics' of https://github.com/dean11/Danbias into Physics
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2014-01-28 09:01:50 +01:00 |
Robin Engman
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5bf92757a5
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State struct fixed since last inactivation.
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2014-01-28 09:01:35 +01:00 |
Dander7BD
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201095eb41
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Merge remote-tracking branch 'origin/Moment-of-Inertia' into Physics
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2014-01-28 09:00:47 +01:00 |
Dander7BD
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4d6cfaf046
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... part 3 -_-
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2014-01-28 08:57:14 +01:00 |
Dander7BD
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4e4aaf881a
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Inactivated code part 2
Matrix to angularAxis conversions in OysterMath
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2014-01-28 08:56:29 +01:00 |
Dander7BD
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cbdce81b20
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Inactivated code
Matrix to Angular Axis
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2014-01-28 08:54:20 +01:00 |
Dander7BD
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87793b3926
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Added documentation
Timestep Impulse fix treatise / proposition
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2014-01-27 15:04:48 +01:00 |
Dander7BD
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30054a8c23
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Slerp compile fix
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2014-01-24 17:48:49 +01:00 |
Dander7BD
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b4eb3eb25d
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Slerp
Quaternion Slerp
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2014-01-24 17:39:09 +01:00 |
Dander7BD
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2da3dd29fc
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InterpolateOrientation_UsingNonRigidNlerp
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2014-01-24 16:32:54 +01:00 |
Dander7BD
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8f63bf637e
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Physics UMLET diagram
Current state under sprint 3
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2014-01-24 15:03:03 +01:00 |
Dander7BD
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ff936133fc
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Physics engine now using struct MomentOfInertia
Some API impact for the other modules.
* Desc. structs
* State struct
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2014-01-23 19:13:02 +01:00 |