Dennis Andersen
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168539da08
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Gameserver - Fixed minor merging isues
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2014-02-04 16:27:18 +01:00 |
Dennis Andersen
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b17b542ebc
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Gameserver - Fixed minor merging isues
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2014-02-04 16:26:48 +01:00 |
Erik Persson
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4ad86ae83b
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GL - Added jumppad(implemented but not tested)
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2014-02-04 16:24:48 +01:00 |
lindaandersson
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6e0dd63d64
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:11:01 +01:00 |
Dander7BD
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1952ff9aba
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more fixes of potential bugs in Physics collision handling
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2014-02-04 16:10:18 +01:00 |
lindaandersson
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d364456189
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 16:08:53 +01:00 |
lindaandersson
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d8c7220569
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GL - added some testing things in player and more objects to the world
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2014-02-04 16:08:28 +01:00 |
Dennis Andersen
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de8c76f051
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:07:10 +01:00 |
Dennis Andersen
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61178e2803
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GameServer - Fixed bugg where threads touched same data, n players should now be able to connect
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2014-02-04 16:06:59 +01:00 |
Dander7BD
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9622d37d3f
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bug fixes in Physics collision handling
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2014-02-04 15:43:17 +01:00 |
Pontus Fransson
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b810fa1586
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 14:31:00 +01:00 |
Pontus Fransson
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8834f6a2ec
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GL - LevelLoader update.
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2014-02-04 14:30:45 +01:00 |
Erik Persson
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502d0c8586
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GL - actually fixed respawning(turned off)
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2014-02-04 14:07:13 +01:00 |
lindaandersson
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ad16d51f75
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 14:02:03 +01:00 |
Dander7BD
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15798bfca9
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minor bug found and fixed in rebound
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2014-02-04 14:00:33 +01:00 |
Erik Persson
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bd9e4599cb
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GL - fixed respawning and also fixed weapon
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2014-02-04 13:58:48 +01:00 |
Dander7BD
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9efa4fcb23
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Commit error fix
for some odd reason Player.cpp change followed the last one
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2014-02-04 13:08:03 +01:00 |
Dander7BD
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54deef7f2b
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Project file fixes for GL
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2014-02-04 13:06:10 +01:00 |
lindaandersson
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9d08ac7b98
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:54:44 +01:00 |
lindaandersson
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f88e16c581
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GL - merge
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2014-02-04 11:53:40 +01:00 |
Erik Persson
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e859df65d3
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GL - compiles
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2014-02-04 11:51:42 +01:00 |
lindaandersson
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e2bac798c4
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:50:51 +01:00 |
lindaandersson
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fa02814ca0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:50:40 +01:00 |
lindaandersson
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d54cffee8e
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GL - camera follows player
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2014-02-04 11:50:15 +01:00 |
Dander7BD
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e39eb5fb4b
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RigidBody update adjusted
Spherical and Simple
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2014-02-04 11:48:50 +01:00 |
Pontus Fransson
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2897305dd0
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 11:36:24 +01:00 |
Pontus Fransson
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1261ed734f
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GL - Updated level loader.
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2014-02-04 11:36:10 +01:00 |
Erik Persson
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3bf9f59f5a
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GL - Player dies and respawns
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2014-02-04 11:13:16 +01:00 |
lindaandersson
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07e8624807
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 10:39:09 +01:00 |
lindaandersson
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00400a7d32
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GL - camera testing
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2014-02-04 10:38:59 +01:00 |
Dander7BD
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42cb1dab1d
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API::SimpleBodyDescription API::SphericalBodyDescription fix
3 coeffs were not saved in factory constructor
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2014-02-04 10:32:43 +01:00 |
lindaandersson
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fcadd5b4c3
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GL - testing physics
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2014-02-04 10:29:02 +01:00 |
Dander7BD
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9817f844ef
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Rebound adjustment trial
Rebound had a strong friction-like effect. Testing to see if it works
better if applied before the leapfrog update
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2014-02-04 10:23:14 +01:00 |
lindaandersson
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6e9423670f
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-04 08:56:32 +01:00 |
Dander7BD
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d4bd72bb4a
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Friction fix
special case; no movement
special case; movement directly into surface
.. dealt with
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2014-02-04 08:55:57 +01:00 |
lindaandersson
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1f28c05983
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GL - added jump
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2014-02-03 16:30:47 +01:00 |
lindaandersson
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03385f486b
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 16:22:11 +01:00 |
lindaandersson
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cf73524e3b
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Merge branch 'GameLogic' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 16:21:57 +01:00 |
lindaandersson
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e21cfe4cd4
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GL - merge with Erik
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2014-02-03 16:21:48 +01:00 |
Erik Persson
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2c3b1e5038
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GL - using real dmg algorithm
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2014-02-03 16:20:50 +01:00 |
Dander7BD
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358cddfd9a
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SnapAngularAxis fix
floating point error there acos param could be slightly higher than 1.
Caused it to return undefined.
A clamp ought to fix it.
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2014-02-03 16:20:16 +01:00 |
lindaandersson
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ab962eea99
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GL - added error check
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2014-02-03 16:20:05 +01:00 |
Erik Persson
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7f29b62c6f
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GL - YOU CAN NOW SHOOT STUFF YAAAAY
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2014-02-03 16:19:24 +01:00 |
lindaandersson
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c08c3d2b53
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Merge branch 'Physics' of https://github.com/dean11/Danbias into GameLogic
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2014-02-03 15:52:15 +01:00 |
lindaandersson
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a3886c4f1f
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GL - added models and started to fix camera movement
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2014-02-03 15:52:00 +01:00 |
Dander7BD
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8b0e1b2426
|
Big patch! New feature :)
Objects will now rebound back when colliding.
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2014-02-03 15:48:55 +01:00 |
Erik Persson
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d77b3d92d8
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GL - using movetolimbo in massdriver pickup functionallity
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2014-02-03 15:45:48 +01:00 |
Erik Persson
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f1f56fc769
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Merge remote-tracking branch 'origin/Physics' into GameLogic
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2014-02-03 15:38:36 +01:00 |
Erik Persson
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99b041f165
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GL - first implementation of weapons forcepull with pickup functionallity
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2014-02-03 15:32:58 +01:00 |
Pontus Fransson
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dc5b408196
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Network - Updated network api with comment.
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2014-02-03 15:32:20 +01:00 |